Recent content by MasterTonberry

  1. MasterTonberry

    [MOD] MagisterModmod

    I've attached a picture of of the Sevopedia entry for Tower of Mastery that I see. Unfortunately the earliest save I have is at turn 993, and it still exhibits the issue. I started a new game with the exact same settings and the Tower of Mastery has a requirement of 1 for each of the 4 magic...
  2. MasterTonberry

    [MOD] MagisterModmod

    I seem to have encountered an issue with the Tower Of Mastery. I've built the required 4 other Towers (Divination, Alteration, Elements and Necromancy) but the Tower Of Mastery is greyed out, claiming that I actually need 2 of each (says 1/2 required for each Tower) of these Towers first. I...
  3. MasterTonberry

    [MOD] MagisterModmod

    Yeah, it's odd. I do get them occasionally from Explore Lair, which is fine. I have also gotten a few from researching a tech first, but what I am experiencing is something else. They appear directly in my cities, without the parent religion necessarily being present and without a tech granting...
  4. MasterTonberry

    [MOD] MagisterModmod

    Quick question about Disciple unit spawns. I'm playing as Amurites and since the early game I've had Disciple units spawn seemingly randomly throughout my cities quite frequently, owned by me. Also occasionally when I Explore a Lair, but mostly the seem to appear out of nowhere from time to...
  5. MasterTonberry

    Is this a bug or some kind of game event/spell?

    Never mind chaps, it turned out to be the Illian World Spell - Stasis. It halts all production and research.
  6. MasterTonberry

    Is this a bug or some kind of game event/spell?

    So I'm on turn 261 as the Amurites on the Erebus map, after a few years away from Fall from Heaven 2. I'm using base Fall from Heaven 2 with patch O, and also the More Naval AI modmod. That's it. Suddenly my production, food, science and tax have dropped to 0 in every one of my cities. I...
  7. MasterTonberry

    Cannot found religion, game will not continue.

    Sorry for the late reply, I have been away for a few days :[ The only other mod I am using is R.E.D. Mod. There is one other issue I have found, but I do not know if it is related to Communitas or not; I'm currently in the 17th century and no city-states seem to have improved their resource...
  8. MasterTonberry

    Cannot found religion, game will not continue.

    Man, I'm not sure what happened but reloading the game seems to have fixed it. Next time it asked me, the button was enabled. Weird issue to be sure. Anyway, fixed (kind of).
  9. MasterTonberry

    Cannot found religion, game will not continue.

    Sorry if this has already been addressed elsewhere but I can't find a solution. I'm playing the latest Communitas mods on the latest patch on Steam. I just got around to getting my first Great Prophet and my game has stalled, because it wants me to found a religion. The problem is, no...
  10. MasterTonberry

    Question about compatible mods

    How are you testing compatibility? I imagine many issues wouldn't be apparent until deep into a game. Are you basically loading them up and zipping through a short game?
  11. MasterTonberry

    History in the Making II: Brave New World Edition

    I'm not having any crashes whatsoever, but I'm having an issue with resources. If a resource (I've only noticed this happening with luxury resources so far) appears on a tile later in the game, for example if I had a regular mine which later ended up having silver or gold appear on it, the...
  12. MasterTonberry

    History in the Making II: Brave New World Edition

    Any mods that use it will have a copy of the InGame.xml file in their directory. Just go to MyDocs\MyGames\Civ5\Mods folder on your Windows drive and you can find the mods you have installed there.
  13. MasterTonberry

    History in the Making II: Brave New World Edition

    I had that problem as well. It is a conflict caused by certain mods with HitM. For me it was the Emigration mod, I had to disable it. Disable all your other mods and reenable them one at a time to find out which is causing it.
  14. MasterTonberry

    R.E.D. modpack

    Awesome. You are the man!
  15. MasterTonberry

    R.E.D. modpack

    Man, if you could do this you would become my favourite person ever. I know it would take some effort, and a lot of liasing with Grave of HitM2, but I think you would make a lot of people happy. Still, if it turns out to be a no go I'm sure I could make it work in the end. I am a CompSci...
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