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Recent content by Matsuda123

  1. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    I think that makes sense to me. If that is the case, then I will apply the larger buildings to 1x2, and smaller to 1x1. I hope it will fix the issue, and I will let you know of the results. What fascinates me is that they, Firaxis, actually bothered to try to imagine what architecture would...
  2. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    That is correct. I basically just slotted the buildings onto any given area, as my understanding of the ?x? system is rather basic... How would I go about rewriting the LSystem entries to be 1x1 nodes?
  3. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    1. Yes that's right. I converted them from Civ V to be functional in CiV IV. I really wanted places like Asia and Native American and Middle Eastern groups to have more variety and be able to progress into the Renaissance, Industrial, and Future eras without converting to European city graphics...
  4. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    I forgot to upload the files last time, sorry about that.
  5. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    Here are the files I've messed about with so far. The CIV V city graphics sometimes sparsely appear. The Basic Asian city graphics included with civ 4 Warlords usually arrange themselves quite well, but that isn't the case for the Civ V graphics currently. I'm not sure what to do about that...
  6. Matsuda123

    Shrinking resource bubbles by modifying the EXE

    RI always looks the best. And soon I hope to add to it. I'm in the process of porting the CIV V city graphics to CIV IV, maybe it will be of use to you.
  7. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    Hrochland, I have successfully begun porting the citysets from Civ V into IV. Unfortunately I am quite new to this. The cities look odd and sparse, with some models not showing up very often. Are there any suggestions on how to improve it?
  8. Matsuda123

    Shrinking resource bubbles by modifying the EXE

    I'm sorry to necro post, but what terrain pack are you using? It looks so good, and I want to have those farms / grassland especially.
  9. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    Well, actually I might have a new set created soon. :)
  10. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    Yes, but I mean to say, one of the buildings is missing from the cityset in this download. You updated it with a two story double roof building, and unfortunately it is not in this download link. It is the same as the one in your Hrochmod.
  11. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    Yes, that is right. I'm looking for that to download again.:)
  12. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    Hrochland, do you still have the updated vesion of the Ancient Japan cityset that had the double roof model? I looked in our messages, and unfortunately the link does not work anymore.
  13. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    I sent a friend request
  14. Matsuda123

    Dumanios' Civ Mod Thread

    Thanks for all the likes on my Japanese units. :) These links I'll post here are more historically accurate than most others available, and I think the Sino Catapult will make for a cool flavor siege unit replacement. https://forums.civfanatics.com/resources/japanese-crossbowman.28580/...
  15. Matsuda123

    (Civil Wonders) Prague Castle, Burj al Arab etc.

    I'm considering making a paid commission to make CIV V City models into CIV IV citysets
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