Recent content by MaxNobody

  1. MaxNobody

    Gains/Lose yield based on another yield

    Hi everyone! I had ideas for two leaders : One that would always have equal Science and Culture (Also Faith and Gold) production by averaging both (i.e. if she had +40 Science per turn and +10 Culture per turn she'd actually gain 25 of each each turn); and the other that would turn all Faith...
  2. MaxNobody

    Playing with modded Civ turns the game into spectator mode

    Ok, that seems to have fixed the problem, now I only need to fix those database errors, I think I'll be able to go from there. Thanks yall! ^^
  3. MaxNobody

    Playing with modded Civ turns the game into spectator mode

    It is enabled. And I can even go to the point where I select my own Leader, who has the exact two icons I set for him.
  4. MaxNobody

    Playing with modded Civ turns the game into spectator mode

    Oh I see. Well now I'll now how to see if it loaded properly. Now the question is why doesn't they load? At first I suspected the .modinfo but after comparing mine with another mod (to be precise it was Rise And Fall Of Usurper), I didn't see the difference... And after looking at every .log...
  5. MaxNobody

    Playing with modded Civ turns the game into spectator mode

    After removing all other mods (apparently those were caused by YNAMP (I guess I forgot modding 101 "Always test your mods on Vanilla")), this section disappeared from the Modding.log, but not the problem :/ EDIT : Now the only Warning left are from LocalizedText Error loading XMLs, but those...
  6. MaxNobody

    Playing with modded Civ turns the game into spectator mode

    Hi guys! I recently started creating my own project of creating a few Civs to play with, so I started using Modbuddy's default "Create new Civ" template (the one with the kittens) for my first one. After searching for some time, I manage to make what I want (minus the art but that'll have to...
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