Recent content by Merlin_Pilgrim

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    Gotm 113 (E3FT)

    Hello Ali, I got a question about this: AFAIK an overflow of the counter does not effect the discoveries - does it? For example: If I deliver too many vans and the red thing goes blue again and have science slider set to 0 and only one scientist this one scientist will trigger the next...
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    Gotm 113 (E3FT)

    Hmmm, I thougt, you knew about tech cost calculating. Samson found out and explained quite nicely. As I suppose we are not allowed to post links to other homepages, I quote from the apolyton Homepage. This is, what Samson found out: The Key Civ discovery allowed me to run some controlled tests...
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    Gotm 113 (E3FT)

    In my opinion, this should not be allowed, because to achieve 3 Future Techs is just about planning and calculating. There are loads of possibilities to calculate, how many beakers you need for the next tech (in this case, the next 3 techs). You just have to add all of your science and you will...
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    GOTM 111 Spoiler

    This is a very quick one. And I got 4 other civs - is that right. At the start, I got 3, but then London apeared on the map. Anyway. I set tax to maximum all game long. No science. Started building a frigate. Changed to monarchy in 1503. After frigate I build a worrior and headed to...
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    Gotm 93 Spoiler

    Hi charlie, there is no need to try on another version. It's right, you can't spend money this turn, but next turn you will have something about 32000 gold. I think it is some sort of bug, but the limit is round about 34000 gold - if you take a city you get all of the gold but it shows up as...
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    GotM 91 Spoiler

    status 975 BC: pop 0.33m , 8 cities, 18 tech, 6g, Republic, discoveries every 12 turns, tax 10t,60s 30l, 2 settlers, 1 Trireme, 2 Vans WOW: Marcos Germans:receptive, peace, 200g, 4 cities, 14 techs, Monarchy Aztec: enthusistic, peace, 163g, 2 cities, 16 techs, Monarchy Greek: neutral, peace...
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    Gotm 83

    So, Ali - you created the game at least (you planned it quite a while ago, didn't you?) :) It will be interesting to see the results.
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    GOTM79 , Spoiler

    Uuups - thanks, Uruwashi. As I said, I just played for fun and didn't think it to be a very good result. Anyhow. It looks like, we are playing in a similar way. 1.) I hate loosing units as well ;) 2.) Of course I had all the wonders. 3.) I didn't play demo all the way through. I find it...
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    GOTM79 , Spoiler

    I played it just for fun and ended in 1361. After about 800 AD I had 1 to 2 adv. per turn (even without purple ;) ). I just figured out that playing Civ 2.42 is so much easier than the Gold Edition - so I learned something in the end :)
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    GOTM 70 Spoiler

    @ Peaster: Yes, I made it, although I made some minor and mayor mistakes. Thanks for your comments a little while ago. I learned a lot about conquest games, but I think in OCC some things are different, like the tech race. In the end I was very happy not to have given techs to the AI as some of...
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    GOTM 70 Spoiler

    1850 to 1950 AD + 1851 Electricity -> Refrigeration + 1853 Refrigeration -> Chemistry + 1856 Chemistry -> Explosives + 1858 Explosives ->Bridge Building + 1860 Bridge Building -> Steam Engine + 1863 Steam Engine -> Economics + 1866 Economics -> Railroad; Supermarket build -> Granary +...
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    Gotm 71

    Dunno, whether thats of any importance, but the world is round.
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    GOTM 70 Spoiler

    1752 to 1850 AD + 1752 Map Making -> Pottery + 1758 Pottery -> Seafaring T0 S50 L50 + 1760 WLC Day T0 S60 L40 + 1762 size 18 + 1764 Seafaring -> Navigation + 1766 Harbour build + 1768 size 20 + 1772 Navigation -> Banking + 1774 size 23 T20 S80 L0 + 1778 Banking -> Invention + 1782...
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    GOTM 70 Spoiler

    1020 to 1750 AD + 1020 Construction -> Mathematics T0 S70 L30 + 1040 Aqueduct build, continue Caravan, WLC-Day + 1060 size 9 + 1080 size 10 + 1100 size 11 T0 S60 L40 + 1120 Caravan, continue Caravan; size 12 T20 S80 L0 + 1160 Mathematics -> Astronomy + 1180 Caravan -> Caravan + 1260...
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    GOTM 70 Spoiler

    Here we go again. @peaster: Thanks, will need it ;) 520 to 1000 AD + 520 Caravan, start MPE D start GW C capital to Bapedi (this was the last time, they moved - I think I have been lucky they moved so much instead of building WoWs) + 540 MPE build, Caravan + 560 Pathetic and Spotless B...
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