Recent content by Mikkeman

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    Reading Civ5Replay files (update: HTML export!)

    I agree. And again thanks for the great work with this :)
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    Reading Civ5Replay files (update: HTML export!)

    Good work, and I have to agree with others that it is indeed a shame that this game was launched in this terrible state. I have seen many bad launches recently. When will the companies realize that the time it takes to finish a product will yield them customers who remember how the company...
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    Why do people want another Civ4?

    Yeah you are right. The combat concept is great but because of the lacking AI it fails. In previous Civs it could brute force you but in Civ V it is really rare. If you have 6 experienced units the huge AI armies will burn. Then after the waves have been destroyed it will take time for them to...
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    Why do people want another Civ4?

    Civ V did many things great but at the same time they took many small fun things away. The small things create variation and thus give the game longevity. Good things in Civ V are sadly minor to the things that are missing :( Sad fact that there is not much replay potential in Civ V at the...
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    3:32 to load, 1:03 per turn, SLOW

    One thing wich contributes to this is how many times you load the save. I did a small test with CiV 5. Ancient time turn 20 and the memory usage is around 800kb. I load it 20 times and memory usage rises to 1.5Mb. After that I restarted the computer and tested if the memory usage would have been...
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    {mod} OverLord Mod (mainley for mp's)

    Hi This mod sounds great. Especially SDK components sound nice. I havent played Civ for a while, but this will bring me back. Cant wait to play it. Thank you Keldath :)
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    World War II 1939 - A Civilization IV Modification

    Good Timberwoolf WWII history is quite more complicated than you describe. There have been lots of studying why France lost the initial phase of the war. Also panthers were superior to the T-34/76 and T-34/85 in allmost every aspect, though panthers were more complicated to produce. Im...
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    [MOD] NEW BALANCE for Warlords (was slower tech + other changes mod)

    Hi Dearmad Have you considered adding Ranged Bombardment mod component? It would add more playability and realism to civ. Mikkeman
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    HephMod: a mod combo-pack emphasizing balance, realism, and historical flavor

    Hi Hephaistion I havent had time to play much lately, but few days back I found Dale's Ranged Bombardment mod. That mod with your mod would be perfect. Though I dont know how easy it would be to combine the two mods. What do you think about it, could it be possible?
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    HephMod: a mod combo-pack emphasizing balance, realism, and historical flavor

    Hi Hephaistion I have played a little with your mod. First impression is very positive indeed :D I havent played a full game yet, but that is in my immediate plans. I like mods that do not overflow with too many units and accessories. But for my suggestions that I think could improve...
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    HephMod: a mod combo-pack emphasizing balance, realism, and historical flavor

    Hi Hephaistion Thank you for this mod.:D I haven't had much free time lately and havent been able to test this, but it sounds great. Im doing my final exams and thesis so im quite occupied in that. Nevertheless im going to try your mod this weekend. If you need any ideas or feedback I will...
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    [MOD] NEW BALANCE for Warlords (was slower tech + other changes mod)

    Hephaistion Your modifications sound interesting. Im interested gettings those. Could you please post those at civfanatics. Maybe you can keep this mod alive.
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    [MOD] NEW BALANCE for Warlords (was slower tech + other changes mod)

    Hello Does anybody know is this mod compatible with new warlords patch?
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    [MOD] NEW BALANCE for Warlords (was slower tech + other changes mod)

    Thanks Subaru WrXxX, civscale works like a dream. Only bad thing about it is that it doesnt work with mods that have tampered with scaling. But it works with New Balance :D
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