Recent content by monitor173

  1. M

    Why Civilization 4 sucks

    I'm afraid I'll have to disagree with you here. Civ3 was ostensibly more complex because it presented its mechanics at a superficial level. In addition, there was not as much of an attempt to streamline the player interface to make the game seem less daunting for new players. With the new design...
  2. M

    Not a Beginner, bored with the game...

    EDIT: post erased (after it was truncated during the recent downtime).
  3. M

    A petition to fix bombardment

    Signed. There are so many ways to implement a more appropriate stack-killer effect with bombardment without unbalancing the combat mechanics a la Civ3. I guess it's just one of the design aspects they were relatively neglectful of, and it's a shame. One possibility would be simply to cap the...
  4. M

    Low resolution tree textures: for those with performance problems around forests

    This seems to significantly improve stuttering/poor performance related to the preponderance of trees on certain maps. Step 1: Delete the cache Remove all files in the cache folder, typically to be found in C:\Documents and Settings\[user]\Application Data\My Games\Sid Meier's Civilization...
  5. M

    Someone has to say it... Navy SEALs?

    So, simple problem simple solution: some UU names need to be genericised, so to speak, or otherwise altered. Rename: "Praetorian" => "Legionary" Rename: "Phalanx" => "Hoplite" "Navy SEAL": admittedly a problem - too unrepresentative of the focus of US military power, too unrepresentative of...
  6. M

    The threat of Neo-temporalism in today's world

    Over CNN? Any day :)
  7. M

    The threat of Neo-temporalism in today's world

    Is that your own quote, or one derived from another source? I agree with you that this thread is slightly less intellectual than its ostensible flair would suggest (which is rather suggestive of the mental level of those who take offence to depreciative comments such as yours), but that doesn't...
  8. M

    Civilization culture border concept is broken

    I find it amusing how certain people are willing to push their perception of the game to sophistic levels of abstraction in order to accommodate for what is clearly an issue of poor game design. Let the psychoanalysis continue. :) ** BUMP **
  9. M

    Masonry prerequisite for Monotheism?

    You're stating that a principle of absolute spiritual transcendental truth (whether it be Christian or non-christian) is MORE relative than contemporary distortions of scientific method? That is a little more disturbing, but still not surprising. It's my fault for not elaborating key ideas, and...
  10. M

    Masonry prerequisite for Monotheism?

    It was never my intention to state that there was any issue of superiority. I apologise if this is what was conveyed. I also didn't mean to sound insulting, but we brits can have a funny sense of humour and that can be a little difficult to impress via a medium like this. Especially that...
  11. M

    Masonry prerequisite for Monotheism?

    That's actually a VERY interesting discussion, but far beyond the scope of this discussion (as well as the extent to which you are willing or able to evaluate things from an existentially broader perspective). - Kid: mummy, what's the difference between an elephant and a mouse? - Mother: why...
  12. M

    Masonry prerequisite for Monotheism?

    Zoroastrianism is better described dualistic in nature than truly monotheistic. The idea of equally opposing powers of good and evil in eternal conflict are fundamentally different from the core tenets of the Abrahamic religions, the most important of which is the belief in a single...
  13. M

    Masonry prerequisite for Monotheism?

    Hm, it seems your idea of "fundamental" lies at the relativistic end of the spectrum. That's a little alarming, but not surprising. Please read through what I wrote carefully, and try to understand what I meant by the term "absolutistic".
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