Recent content by moofe

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    Trying to fix ancient ruins

    Yes, for sure, let's get rid of maybe the only fun unbalanced element left in the mod. Great idea! I mean a whole 18 people voted so it must be a problem, let's make sure it's not unbalanced, that way we'll fix it and then the whole game will be perfect, nothing will be unbalanced! Oh wait...
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    New Official Version - June 19th (6-19)

    The new diplomacy district civ6 just dropped seems awfully familiar to this VP player...
  3. M

    Offering paid Mod work. Budget and Economics feature for VP

    This sounds cool. I know nothing about modding but this sounds like an interesting thing to try. The key will be in the specific balance. Good luck!
  4. M

    CTD/Game hangs when loading VP

    I've had the exact same problem you describe for the last 18-24 months (hangs on mod-loading screen, cant load saves, etc). I suspect some small change happened in one of the many VP updates or something with a windows update or even a firaxis launcher update. Some crucial infinitesimally small...
  5. M

    Modpacks please

    Hi, If anyone could post a link to a newer bug-free modpack (as the last 'official' one from February has a known UI bug), I would be eternally grateful. For some reason I cannot load any mods, steam just stalls and the game never loads. The only way I can play is through modpacks as it does...
  6. M

    State of the Mod: 2019

    Worked! Thanks.
  7. M

    State of the Mod: 2019

    I've had trouble with it in the past but I will try again. Thanks!
  8. M

    State of the Mod: 2019

    I will also break my silence here. I've been playing VP since 2015 or so and have been following much of the conversations in the forums through that time as well. And Ive been playing civ since civ3. VP is incredible. I can't speak to the numbers of active debaters vs silent players (maybe G...
  9. M

    Quick Questions / Quick Answers

    How does archeologist access work? Where can my archeologists dig? Why are antiquity sites sometimes pink and sometimes green? Basically I am very confused as to where my archaeologists can dig and when (open borders? Mutual open borders?) It never seems consistent game to game. Thanks+
  10. M

    Civ Start Biases

    Ah perfect, thanks!
  11. M

    Civ Start Biases

    Hi, Been playing for a while and lurking for a while. Love love love everything everyone's done for this mod. Question I have: Are the start biases the same as Vanilla? Is there somewhere I can find the VP start biases? Or can someone tell me the civs with ocean start biases? Thanks!
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