Haven't found time to play, and don't see any time coming soon. Big stressful project at work though the end of the year, means I need to pause this for awhile. Hopefully I'll come back to finish when things settle down. Big thanks to @civac and all who've helped and followed along til now, all...
That actually sounds like good game design to me - forcing the player into hard choices to manage limited resources.
but... colony pods are still another build option taking resources away (short-term) from other priorities like formers, military, and infrastructure? Also, except for the sea...
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