Recent content by MT-

  1. M

    And my version is ????

    I could *ahem* pass a version onto you .. mt@w00t.org.uk
  2. M

    Simple Question

    afaik, Capitilisation is treated as a wonder, so if you get gazumped on a wonder, or you have a new wonder coming availabel in a few turns, you can stick the same wonder into construction in two cities, then when it is about to be completed, change production to capitilisation, then when new...
  3. M

    Longest uninterrupted session

    At uni several years ago (before every campus hall had dreamed of LAN's and such forth) we rigged up a 7 person LAN in our kitchen/TV room, and bar quickly going out for ten minutes ot the shop to buy more Marlboro and ready to eat sandwiches/pizza/coke/coffee, we played from saturday 10am to...
  4. M

    Civ 2 Multiplayer with a firewall

    Whatyou need is a TCP port watching program - I use TCPView Pro from www.winternals.com - you load it, load your game, try to do whatever you want to do, and watch to see what ports are being opened - all those ports need to be opened on the firewall, and any ones that are "Listening", the...
  5. M

    And my version is ????

    I've got a similar problem, none of the patches I have found so far will work on my version of Civ II - it identifies itself as "Civilisation II Multiplayer" in start menu, and in game the version is given as "Ultimate Civilisation II 5.3.0f Multiplayer 1-February-99 Patch 2". I've tried the...
  6. M

    Civ 2 Multiplayer with a firewall

    In order to host a game, you need to forward ports 4993 on TCP and port 4994 on UDP to the hosting computer. For playing, you just need some intelligent NAT software \o/ Mine runs fine with no tweaking thru Win2k ICS, smoothwall and linux IPTABLES.
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