Recent content by Muminus

  1. M

    Disappearing money

    Sorry, if that was asked before - but I was unable to find an anwser. I have a strange issue: money disappearing when I have negative income but still some gold left. For example: i have 62 gold and -7 income, I press "next turn" and suddenly I have 0 gold and -7 income. Next turn, I sell some...
  2. M

    I have no idea what to do as tradition

    Hi, thank you for interesting tips on tradition gameplay. Can I ask you for one more advice? I'm having troubles founding religion when playing tradition. Even with shrine first and ancestor worship I am usually 5-15 turns late to fould the last religion (on emperor). I haven't had troubles with...
  3. M

    FIXED: game crashes when popping ancient ruins with a city

    Bug disappeared appearing in the newest CP version (7-18-1).
  4. M

    FIXED: game crashes when popping ancient ruins with a city

    I'm using: 1. Community Patch v.88 2. Community balance overhalul v.13 3. City-State diplomacy mod for CBP v.27 4. C4DF - CBP v.11 5. More Luxuries - CBP Edition 5-14b v. 155 6. Community Balance Overhaul - Compatibility Files EUI v.1 Ok, re-posting this to GitHub. Yes, I was city-rushing, but...
  5. M

    FIXED: game crashes when popping ancient ruins with a city

    When I settle a city near ancient ruins, the game crashes to desktop. Playing as Polynesia (if that matters). Tested few times on different rounds - and the bug is repeated every time. If I can help anyhow (is there a crash log to post?), I'd be happy to help. Darek
  6. M

    Meet the Civs - A Guide to Civ6 Civilizations (Updated 2/10/19)

    Does culture increase generation of envoys? Or is it only greek bonus? I haven't noticed anything like that in quill's Greece playthorugh, can you confirm on this bonus?
  7. M

    Aqueduct District

    Does Aqueduct count towards the city district limit number? Does Aqueduct provide adjacency bonuses?
  8. M

    If horsemen get nerfed

    Penalty for attacking cities. Or walls should give cities +100% strenght vs mounted
  9. M

    Roman Rifle Rush: Diety Walkthrough (w/ speech bubbles!)

    Great game-report. I really enjoyed reading your commentaries, and I also learned a thing or two about a rush strategy. Thank you. Darek
  10. M

    Suggestion: Obstructing with workers

    I noticed in my many games versus the AI that the AI players tend to have lots of workers (on higher difficulties). And (not sure its intentional) those workers tend to obstruct military actions - they use attack of my military units or block the passage for my generals. Therefore I suggest (not...
  11. M

    A core set of balance changes

    I would add one more: 12. Scale the luxury resources happiness according to map size: On medium they should give 5 happy/resource , as now, on small 4 happy/resource, on large 6 happy/resource, on huge 7 happy/resource etc. As for now its too easy to get ~+40 happiness on a small map, yet on...
Back
Top Bottom