Recent content by namliaM

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    SGOTM 21 - Misfit Gypsy Nuts

    If we are short on workers simply gift them to WvO for the clue and wipe him out next turn after recovering what ever cash we can. Also takes care of any "we long for our homeland" nonsense in his 3 captured cities. And he is quite useless after the last clue anyways.
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    SGOTM 21 - Misfit Gypsy Nuts

    With some pre-whipped buildings for maximum overflow, Triple fish would be the place to go I think.... Still has decent base hammers, but also loads of food to whip... It has atleast four buildings available to go into an overflow whip that are not completely useless Observatory, Market, 2...
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    SGOTM 21 - Misfit Gypsy Nuts

    We only need what 4 galleons to chain from our west to Louis, problem is landing the initial stack which is a bit more of a worry in island warfare vs continental warfare... Louis first means marble faster = less value of the GE on Taj? Also IF we go after liz after Louis delaying taj till we...
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    SGOTM 21 - Misfit Gypsy Nuts

    I wouldnt waste a GE on Taj, it simply exchanges one golden age for another We can build Taj fast enough once we have Marble from Louis and pre-build/whip some buildings to mass overflow to it. No AI is going to research it any time soonish anyways.
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    SGOTM 21 - Misfit Gypsy Nuts

    Sorry RL has thrown me a curve ball, going to have to pass on this set
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    SGOTM 21 - Misfit Gypsy Nuts

    so you want to specialize cities but not build any cottages in a commerce town as Popcorn, right? Also rivertown only makes sence as a commerce city IMHO, with no food it has nothing to feed the hills/workshops So you want to build workshops everywhere including the two forest tiles in Athens...
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    SGOTM 21 - Misfit Gypsy Nuts

    Truth be told I hardly build markets now a days, it was just an example. Much like I try to have cities (eventually) use their full X, instead of conciously overlapping the X of cities
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    SGOTM 21 - Misfit Gypsy Nuts

    I am a builder at heart, and will most likely build a market before bulding wealth... even if it will take 50+ turns before the market gives any form of return on investment.
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    SGOTM 21 - Misfit Gypsy Nuts

    monastaries or temple (christian offcourse) is for the 2 hammers which will persist beyond sci meth A monastary, 60 hammers, in Lakeside will repay itself in 15 turns after completion, a temple in 20 turns. Rep could be a reason to hunt down Louis, but killing our best friend if we aim for AP...
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    SGOTM 21 - Misfit Gypsy Nuts

    Trades Liz Get Corn for Sheep Sell Cow for 1gpt (or try to renegotiate the Clam <> 4gpt deal Toku Sell Cow for his 2gpt Mao Sell Copper for Rice + 8gpt (worth the risk of selling Copper???) Sadly dont have anything to sell Mansa for his 10gpt :( Could sell i.e. paper around to the AI for a...
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    SGOTM 21 - Misfit Gypsy Nuts

    Damn the requirement is "also connected to the trade network", which means we also (atleast) need Combustion, possibly plastics... Just adding combustion adds 30 turns, unless we up our beaker count considerably.... Our current sustainable rate is 30% (not actually, but doable) generating 211...
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    SGOTM 21 - Misfit Gypsy Nuts

    Going to the techs of Industrialism and Physics will take ~120 turns at 60% average techrate. We can currently barely hold 30%, I know Oxford will boost beaker rate a little. Also some Libs / courthouses and to a lesser degree Monastaries will also increase beaker count. However 120 (+) turns...
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    SGOTM 21 - Misfit Gypsy Nuts

    Do we want to spin off a settler to grab that river spot? should pay for itself pretty fast with all cottages all around Get Christian shrines and temples all round? for 5 bonus hammers England also build UoS, for 2 free beakers Plans Capture amsterdam, make peace with the dutch...
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    SGOTM 21 - Misfit Gypsy Nuts

    How did he get nobamba in the first place? Personally dont really see a point for dowing now vs 5 turns from now, so Nobamba gets out of revolt and has 1 ring around it.... It wont have popped its borders yet.... Atleast we can then proceed to take out WvO completely, have a foodhold on the...
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    SGOTM 21 - Misfit Gypsy Nuts

    Thing about Liz is neither of the ways requires her to like us in any way, we could gift her a city on the Desert isle or a iceball someplace and take the rest of her island for our own Only issue is we need to overcome her culture, which at this point isnt that great yet I guess....
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