Any plans to fix events and decisions with this mod?
I tried everything that i could find on the forum, ended up playing with older version. Playing on older versions really shows how much work you put into updating this mod and feels underwhelming compared to newer versions,
How to fix the problem where upon setteling a city "City event choice required" pops up, can't interact with said event and can't pass the turn ending the game in turn 1.
Found some people having the same problem in old posts but did not find any solution, reinstalling didnt help either.
Most...
Hello. Founding a city triggers city event that i can not interact with and said event prevents me from passing the turn so it breaks the whole game.
Lastest versions of VP.
Hello, i have problems with events and decisions. I can use it (used 1st and then 2nd method to fix dependancy issues) but the only thing that mod does is enabling every unique unit for each civ for recruitment with the text - Balista for example - unique Roman unit, availableto recruit with the...
I dowloaded the fix for VP2 and i can run the mod, but nothing outside of standard VP events pops up.
Events and decisions nowhere to be found, only events overview.
The only thing i can think of is that i play without EUI since i can not get EUI to work with VP, tried clearing cathces...
There is, but it also removes many promotions, gives more movement for all units and so on while i only want to reduce the amount of units that i have to move each turn, even if you can defend a city with 7 other units wake up during war, then we have upgrades.
Thank you so much! I hate to ask for another thing right away but do you know where can i edit files to limit unit supply? Fighting with 60+ units gives me a headache.
Hello.
I have a problem runing this mod, it depends on more luxuries and CSD - these are included in VP now and do not show up anymore so i can't activate them or dowload old ones since CBP blocks them.
Same for Events and decisions or extra wonders, pleae help.
How do i make events and decisions work, that and other modes for VP like cultural capitals or extra wonders.
These most list city state diplomacy mod or more luxuries as requiret but these mods are included in Vp right?
Is there a way to make it work? I have 2.1.1 version of CBP with 3rd and...
I did not find any mod that reduces unit supply there, found only one that improves unit movement but that doesn't stop unit spam or maybe i missed something - still new to this site.
Maybe i can edit some files instead, gold cost, population supply?
Hello.
Is there a way to tune down unit supply or increase unit maintenance, any submod or extra setup.
Every game is turning into grind fest of 30-60 for each civilization and it's extremly tiring and repetitive to keep track of every unit during wars or when upgrades are in order.
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