I'm not certain I understand why anyone would want to start near water. Unfortunately, the corruption system makes tile distance from the capital the focus of corruption. Thus, having your capital on the edge of an ocean efficiently cuts your optimal cities down by half. Why would anyone want...
Sarks... your post discloses how we've forgotten the very origins of our initial taking up of the civilization series. Suddenly, I remember how I used to play the game in a completely different manner than I do now, where the space race was the goal in civ2, and now all I do is try for military...
So Im playing a civ3c game at 4bil years old, and have got about 8 or so volcanoes spread out around me, and they're ALL active! Does this mean they're going to be active the whole game and I better not build a city nearby, or will they ever calm the freak down? One of them erupts about every...
Yeah but it wouldnt be as obvious. With PRS enabled you can see it more clearly because you can play the same turn with the same rolls over and over again with different units and combinations.
****, I've always had "preserve random seed" enabled. I hope the people who tried out the sine wave testing did as well; you clearly won't get the same results if you don't.
Im a bit happier with it disabled, since if a bs roll rolls out, I can reload and not have to lose my tank to a spearman.
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