Recent content by Nikae

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    Base game loose ends left by Rise & Fall

    In case you mean different from mine, no, it is easy to believe. Sale statistics among players with game expansions do not really care for it though. Among active players, there is a rough 10% who keeps playing with an original game only, a rough 75% who buys it on/before/shortly after release...
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    Base game loose ends left by Rise & Fall

    There are two types of players: those who play the game and those who do not. If someone plays the game, they will buy the expansion, same for do not - will not. I know, people will jump in with 'Iwontbuyunlessai' posts, but the reality is either of the above.
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    Never-Before-Seen Civs Poll

    Hungary is called Hungary due to a mistaken theory that stated Magyars are descendants of the Huns, the theory died, yet some foreign languages -prominently English- do not care. The country is inhabited by Magyars so I really cannot see how you can differentiate between the two. About the...
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    Never-Before-Seen Civs Poll

    I said rich history AND importance in the modern era...
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    Never-Before-Seen Civs Poll

    Depends on setting, by which I mean the best inclusion pattern is obviously one that sells, and that is likely scenarios which include certain historical events or settings that people actually know. Everyone favors and misses the Ottomans, there were quite a few new civilizations, such as...
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    Never-Before-Seen Civs Poll

    You might as well ask for a new game: Sid Meier's Tribalization. It's really funny how some people cry about eurocentric approach, but propose hordes of American native tribes 95% of the world never has heard about. Would that not be tribocentric? Don't get me wrong I totally agree that the...
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    Missing Civs Poll

    As a Hungarian person, I'd definitely be happy with Austria-Hungary. At least Hungary would get into the game somehow. And yeah, 0 votes for Huns and Shoshone. Go Firaxis more tribes and obscure civs please because people love to play ones that they cannot in any way relate to. Also Songhai...
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    Civ VI Civs - Failing in Uniqueness

    Now people cannot praise EU and shun civ6, it is high time to do it with another game! The claim that civ5 did this better is flat out ridiculous, it's again crying for crying's sake. There were a few unique and hordes of bland civs. The balance suffers a bit, rather than uniqueness.
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    [R&F] New civ on the horizon! Abilities?

    You are right, I did not think of that factor. There aren't a lot of countries with a larger population that are still left out and could be similarly motivated. Yes, Turkey, maybe Vietnam or Argentina, but most of the populous and advanced civilizations are in. Regardless I hope the...
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    [R&F] New civ on the horizon! Abilities?

    I seriously doubt the choice of a civilization would influence sales by a meaningful percentage. The vast majority of players either buy every piece or do not buy any regardless of civilization choices. Everyone I know who plays civ5 or civ6 works that way. Whatever the people on the forum say...
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    [R&F] Governors are kind of immersion breaking.

    Civ5 happens. People wail because it is too serious. Civ6 happens. People wail because it is not serious enough. You might need a psychiatrist surgeon to help with that broken immersion though. Apart from that, looking at other aspects of the game, how does modern Australia coexist with...
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    If there are only 11 civs left: a case for post-R&F DLC

    On one hand, what makes you think there are going to be no more than 11 new civilizations? On the other hand, when was Hungary in the game? Considering the price, I'd be happy to pay for dlcs. New civ/leader mods are often quantity over quality.
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    Small but decisive balance changes you'd like to see for R&F

    The eureka system is still more creative than the set in stone tech orders in civ5 and especially civ4. People wailing about getting them too easily might want to up the difficulty. A lot of them are situational, depending on whether you have a specific resource, and many are far harder on...
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    [R&F] Article Discussion: Cree Nation Headman says he disapproves of Poundmaker's depiction in RnF

    It might shock you but you were not the only one to say 'commercial gain', I quoted the term and not you. Also, 'money grubber' is fairly negative. Others who spotted it are also wrong, right? Yes, he's got problems, namely that a 4X game's competitive philosophy does not fit the Cree. Hence I...
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    [R&F] Article Discussion: Cree Nation Headman says he disapproves of Poundmaker's depiction in RnF

    No, I was not referring only to you, but the sense of self-importance took the bait. The class warfare was meant for the numerous posts that want to transform the misrepresentation issue into the evil companies issue, yours being the top dog with the 'money grubber' term, also bringing EA into...
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