Recent content by NoAnswer

  1. NoAnswer

    News: COTM 111 Results and Congratulations

    Congrats bro! Haha, weird I always thought that guy was really good? maybe not anymore. It happens, like Lewandowski when he went from Dortmund to Bayern (frustrating!).
  2. NoAnswer

    News: COTM 111 Results and Congratulations

    Seriously no game wrap-ups, no comments? what?
  3. NoAnswer

    News: COTM 111 Results and Congratulations

    Wow I really gotta cut down on my play time hours. 10 hours supersova, congrats man that is impressive!
  4. NoAnswer

    COTM 111 Korea - Final Spoiler - Game Over

    Yeah. More specifically, it leads to some pointless little islands, which then provide a further passage to where America started in this game.
  5. NoAnswer

    COTM 111 Korea - Final Spoiler - Game Over

    It's in my post haha. Northwest! (North of starting location, much farther north than Japan) I may be writing "in character" but I'm not making this stuff up. Go look at the map collection in the database and you'll see what I mean about continent shapes.
  6. NoAnswer

    Succession Game

    Sounds good. Since it's a commercial civ it'd be nice to go for Science. I wouldn't necessarily consider that "peaceful" though. But yeah going for a space race victory would be nice. I can't even remember the last time I played england. The cheap harbors could lead to even more commerce...
  7. NoAnswer

    Asking Advice on 100 turns: Normal vs Fast expansion.

    Thank you for the spreadsheet but I have no idea how to use that!
  8. NoAnswer

    Asking Advice on 100 turns: Normal vs Fast expansion.

    What is raxes? Remember I can't build Marketplaces without Currency. Part of going to war is to be able to catch up sooner on Tech.
  9. NoAnswer

    Asking Advice on 100 turns: Normal vs Fast expansion.

    If you examine the starting location you will see that space is very limited. It would be wasting production to produe settlers in these cities that have no food bonus, keeping them at size 1-2 instead of 4 and building a military. Once again, I'm sorry that you haven't noticed but this easly...
  10. NoAnswer

    Asking Advice on 100 turns: Normal vs Fast expansion.

    It's continents. Hm I tried to get the slingshot but it just doesn't seem possible. This is a start from a COTM by the way. I wonder if anyone who played that was able to succeed in the slingshot? I mean it's Deity it seems a bit unlikely doesn't it? Which spreadsheet? That sounds interesting...
  11. NoAnswer

    Succession Game

    Thanks for responding! Haha, well, I don't think I would/should be the one to initiate the game as such. There are much more experienced players who it's better to entrust that responsibility to. I mean sure we could pool everyone's suggestions, yeah. As far as proposed settings, personally...
  12. NoAnswer

    COTM 111 Korea - Final Spoiler - Game Over

    OK here's my write-up, I'm gonna put it into Spoilers just because it's really long and I don't wanna Great Wall (of text) this thread. Korea Part I:
  13. NoAnswer

    News: Current Game Schedule for GOTM and COTM

    Yes, but not without benefit to me. The passive builder approach has the added side-bonus of being an indirect baiting tactic for the AI to declare war on you. I'm always ready for that, and towns near my front will be response-ready. There is a great difference between military capability and a...
  14. NoAnswer

    COTM 111 Korea - Final Spoiler - Game Over

    OK that was a long game! :c5trade: Game status: Domination Victory for Korea Game date: 490 AD Firaxis score: 5490 Jason score: 10875 Can't wait for the next one and please let me know where/when we're supposed to post a write-up for good times.
  15. NoAnswer

    News: Current Game Schedule for GOTM and COTM

    Well I don't know what others think, but personally I would really like less barbarians. Especially on higher levels, I feel like they strongly encourage a military-epmhasis playstyle. On Deity, Restless/Raging barbs force you to build up a substantial military- thus being less encouraging of...
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