Can they pls just hire the guy who wrote the code for the Civ 5 Vox Populi AI? :D
It's not perfect but at least this AI can play the game and give you a fight ...
Hey folks,
I'm looking for players who want to play CiV 6 in multiplayer regularly (usually Fridays and Saturdays from 9:30 p.m. to 2:00 a.m.). I've created a mod and a corresponding mod list that can be played with significantly fewer desyncs, despite around 100 mods. If you're interested, you...
Yes, I am the "NuDDen" from Steam :) ... Since I'm a father and also very busy in real life, I only manage to process relatively simple things in SQL and thus integrate them into my own personal modpack ("NuDDen's tweaks for WE lite"). I'm always happy when good new ideas come up in the...
I myself am glad that there are talented modders like you who can do more complex things with .lua ;) .... I play Civ 6 a lot in MP and just hope that Firaxis fix a least the Asset limit bug and release the .dll. Because then u can finally make the AI better (like now in Civ 5). My hope with ur...
This is my list I like to play with: https://steamcommunity.com/sharedfiles/filedetails/?id=2427519428
Before playing u have to read the Instructions here: https://steamcommunity.com/sharedfiles/filedetails/?id=2560643998
Dear CivFanatics,
atm I am trying to build my own Lite version of the Warfare Expanded Mod Family. Warplanes and Warships have been built without any issues. When I try to build WE Reloaded I am getting the Error (12x) in the headline.
I didnt change any Artfiles. Only the .sql
Can anybody...
Thank you very much. It worked :)
Now another question: I want a unit to cost 15 Iron and 10 Niter. How do I write this in SQL? F.e. the Mechanized Infantry.
Thanks!
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