Recent content by Nuke_Exchange

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    In Depth Units guide

    Huh? Thought i edited that; sorry.
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    Religious Barbarians

    How about this: Barbarians won the game. Large Lakes Map Monarch Raging Barbarians 4000 AD: The Roman Empire has been destroyed (Extremely weird. Any explainations?) 3600 AD: The Greek Empire is Destroyed. 3430 AD: The Indian Empire is Destroyed 3110 AD: The French Empire is...
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    America the Barbarian!!!

    (Noble difficulty) sent a huge wave Infantry, Battleships, Tanks, Machine guns and pretty much everything else, took a couple of Costal Barb Cities, Expanded from there. It was my tech lead vs their number; by 2000 AD I had the west coast. Still playing... Hopefully The Barbs will wither...
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    Which is your favorite starting resource?

    Ivory on grassland + Iron on Hill. The happiness is nice; but those War Elephants kick ass! And Iron means Praetorians... My thoughts are: Praetorian+War Elephant=Conquest.
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    Lakes vs Continents

    I have always that Lakes are Barbarian central for some reason.
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    civics

    Don't forget that 'none' cost.
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    In Depth Units guide

    Thanks. Edited what I thought was right.
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    In Depth Units guide

    By then you'll have Macemen. And crossbows are Medievil unit.
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    In Depth Units guide

    I mean it has no more concievable use. War Elephants are too expensive to use at such mediocare odds. And pikemen slaughter them. Point. But it's low str is a downer.
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    Civ4 Units Strategy

    Your doing a unit guide too? Ah, the more the merrier?
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    In Depth Units guide

    Mordern Age
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    In Depth Units guide

    Industrial Age
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    In Depth Units guide

    Renaisance
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    In Depth Units guide

    Medival Era The first Major wars happen in the Middle Ages. If You don't have iron; I suggest sucking up to Everyone. Then when you reach the Industrial age... Vengance is all about timing. Explorer Requires Compass Str 4, Mov 2 Better results from Tribal Villages Can only defend...
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    In Depth Units guide

    Ancient\Classical Era The Ancient era favors the defender. Wars tend to be short; but a early victory multiplies itself over the ages. Scout Requires Hunting Str 1; Mov 2 +100% Vs Animals Can Only Defend, Better Results from Tribal villages. The Scout, scouts. It defeats animals with...
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