Recent content by Oldlamehand

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    [GS] A general path to scientific victory.

    I'm a pretty new player of civilization 6. So far, I'm playing King difficulty. It seems to me that the best general path to scientific victory is these steps, no matter what map I play. 1)Get a large enough territory with 10 or more cities. This include building army, settlers, a few workers...
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    Got some fun unintended strategies?

    It's a random opportunity rather than a strategy .But aggressive AI leaders like Genghis Khan are sometimes great helpers in the early conquest of the city-states. It once happened to me that I was about to do a rush against a city-state. But Genghis Khan attacked them a few turns before I...
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    [NFP] Is Civ 6 "Too White"?

    Civilization 6 is too white. I can't play a proper white supremacy domination games, unless I select my opponents manually.
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    [GS] What influences the technological level of barbarians and city-states?

    In most of my games (king difficulty) barbarians are a bigger military threat than other AI opponents. It's not that they conquer my cities, but they can still do quite a bit of damage when they spawn near a place that is weakly protected. Barbarians are the reason why I have to leave quite a...
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    Most OP building - Walls

    This is a good point. In Civilization 6, I often see that one AI opponent eliminates another AI opponent in ancient rush, but in later stages AI rarely gains any town through military conquest. In Civilization 4, I often had to worry that some AI would conquer its neighbors and become too...
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    What Do We Think of Religion in Civ VI?

    I always leave all victorious conditions on, although I never strive for religious, cultural or diplomatic victory. It's just an AI option that makes the game harder for me.
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    Most OP building - Walls

    Conquering a fortified city should be a military challenge. I think the walls are ok . In addition, on most maps, I can conquer a few opponents before they have the opportunity to build walls. I play king level, so I don't know how difficult it is at harder levels. But I guess the developers are...
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    What Do We Think of Religion in Civ VI?

    In IV theocracy prevented other than your state religion from spreading across your empire.
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    Migrate from Civ 4 to 6

    Civ VI is quite complex, but many mechanisms are somehow boring, pointless, or just weird compared to Civilization 4. They may look interesting on paper, but the reality is different. There are parts of Civilization VI that I like, but many concepts should be reworked. Don't get me wrong...
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    What Do We Think of Religion in Civ VI?

    If you do not turn off a religious victory, you can only pretend until the AI lands 10 religious units in your territory in one round and seeks an aggressive religious victory. I experienced games where I was forced to declare war just so I could use the military to eliminate religious units.
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    What Do We Think of Religion in Civ VI?

    Religion in Civilization VI is a stupid concept. I like that different religions may have different bonuses, but that's all. The religions in Civilization 4 were much better. It was one of the main mechanisms that divided civilizations into friends and enemies. In Civilization 4, the player knew...
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    Problems on the Galaxy S10e.

    I have Civilization VI with RF and GS DLCs .I often encounter problems that require a restart, and sometimes I must even force stop Civilization and clear memory. Mostly it's various graphic glitches that cover part of the screen and sometimes even the game freezes. This usually happens in the...
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    Features you would NOT like to see repeated in Civ 7

    Worker charges are annoying, and I would like them to cancel this concept, but instead they could set the price for building improvements directly from the city menu, or building an improvement could temporarily reduce the city's production. They could simply use some mechanism that forces the...
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    Features you would NOT like to see repeated in Civ 7

    Yes, the agendas as implemented in civilization VI are stupid. It is an element that adds irrational behavior. Theological combat is also an annoying thing. The World congress is a bad joke. The UN as implemented in Civilization 4, where the elected Secretary-General could propose resolutions...
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    Spec Ops doubts, Ideas and strategies.

    Well, there are too many types of units that need oil. So a unit that doesn't need oil can always come in handy, even if you have access to oil. If you upgrade a few musketeers to an infantry, you have a couple of tanks, destroyers, submarines, you can run out of oil quickly. The only no-oil...
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