Recent content by oPunchDrunko

  1. O

    Wars after Early war and before Bombers

    In my experience, bombards do very little damage to Renaissance walls. Even bombard armies don’t do much. I know because I took on a city with an army bombard and it only took maybe 1/15th off of the wall health. On top of that, you really need observation balloons to effectively take down a...
  2. O

    Pillaging

    I’m just wondering if/ when you guys pillage, if at all? When I go to war I generally like to pillage the other civs cities. I will usually move my army to one side of their borders while I send a calvary unit or two to the other side of their empire to pillage tiles. The only problem I face is...
  3. O

    deleted

    Just curious, is there a penalty for having an overpopulated city? Or cities in this case since you will lose 4 housing for all your cities. Also, wouldn’t losing 2 amenities hurt in a lot of your cities unless you have some way of keeping your cities in positive amenity?
  4. O

    Renaissance walls

    Have any of you guys had trouble taking down Renaissance walls while in the Renaissance era? In my recent game I went to war with Rome and I brought a corp bombard, army bombard and about 6 infantry and I had the military advantage. I went for Rome and surrounded it with 4 infantry along with...
  5. O

    Do city state bonuses stack?

    Yeah i didn’t think about that I apologize Vandlys.
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    Do city state bonuses stack?

    Dude how am I supposed to find my answer through all of that? There are 172 pages.
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    Do city state bonuses stack?

    If I had 6 envoys in two trading city states, would those +2 gold for a bank combine to +4 gold? Same thing for all of the other CS types.
  8. O

    Wars after Early war and before Bombers

    I would like some advice on this aswell. For me, Ancient and Classical is great for going to war and taking cities. Medieval and Renaissance is where it gets tough. Siege units in Med/ Ren are just too weak to take down walls and it gets hard to take down walls in time. Industrial and later...
  9. O

    Losing diplomatic favor

    Well that holy site building doesn’t really help when you’re -5 or -4 favor per turn. You would have to build multiple to just break even.
  10. O

    Losing diplomatic favor

    This must have been changed after October of last year. I just started a new game yesterday and decided to be a warmonger. I captured England’s capital and didn’t pay attention to my diplomatic favor being negative. When world congress came around I was taken by surprise that I had 0 diplomatic...
  11. O

    Do I still need rock bands for Culture Victory?

    But the thing about national parks is you need 4 unimproved tiles to build one, correct? The thing is I like to improve my tiles to get the best out of the land. I’m guessing that’s something I’ll have to sacrifice to go for a cultural victory?
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    Do I still need rock bands for Culture Victory?

    So if i leave rock bands out of the question, what is the best way to win a Culture Victory? I’m guessing just rack up as much culture and tourism as possible?
  13. O

    Do I still need rock bands for Culture Victory?

    It’s been a solid year since I’ve played so I’m not really caught up on things. I remember that rock bands were the best way to get a Culture Victory. Has that changed or is it still pretty much the same?
  14. O

    [NFP] Civilization VI: New Frontier Pass Discussion Thread

    Ok that’s good to know about the free updates. Is there a list that shows what features are added with the Civ packs?
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