Recent content by Pal Laki

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    Unique City-States

    Started a game as germany. As a CS focused civilization the 3% friendly gifts feel even more op. Turn 122 standard and got 10 workers already. Its a nice gimmick , but it feels too strong. 1% would be ideal i think. Otherwise very nice job keeping this modmod up to date. Could not imagine...
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    Unique City-States

    Is it inteded, that mercantile friendly cs donate caravans over the trade route limit? Currently at 5/2 trade routes which is a bit op imo :)
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    New Version - 3.0.4 (November 29, 2022)

    Thank you for the amazing Update! Got 2 small questions though. Can´t see an toggle to activate Promotion Flags in my Interface Options? How can i activate it? Im also seeing many barb ships early in my current game as china. Im fine with that. They could have easily taken my second city or at...
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    New Spy System Feedback

    I have no problems leveling up spies. Took me a while to figure out that i have to send my spies to 0.5 star cities instead of cities with many stars like in previous spy system. Lower stars = less defence = less risk = waaay faster. My biggest issue with the new system is that it is more...
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    [POLL] More Wonders for VP

    Rockefeller Center non flavor description is wrong.
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    New ways to hurt AI to AI relations?

    We have many spy options and not all of them are used anyway. Multiplayer could just ignore this one, too. About exploit. This should not hurt the relations that big by one time use. The player would need to send their spies multiple times to the target civs citys to achieve sth. So it will not...
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    New ways to hurt AI to AI relations?

    Would it be possible to give the player some tools to hurt relations between AI´s? Currently, if a AI is running away, the only real way is to attack/destroy them by yourself. Ofc you can do some spy actions or try to sanction them, but that only slows them down a little bit. In my current game...
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    3rd and 4th Unique Components for VP - Official thread

    Have exactly the same issue in version 5-24. Seems like all the religion yields do not count.
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    New Beta Version - May 24th (5-24)

    "Adjusted strategic resource evaluation" What was the target of the adjustment? Currently i cant even get 1 gpt from any civ early game for 1 horse. Please enlighten me :) Edit: Its Immortal 22 Civs epic speed if that matters.
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    New Beta Version - May 17th (5-17)

    Everyone have the delegate bug on github? If not i would start a new game... :) Edit: Nvm, could not wait anyway :D Got some random non reproducable crashes in 5-19.
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    Civ 6 VP

    Great news! Always was hoping for it but never expected it anytime soon! Edit: Ok you got me, lol..... :D
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    New Beta Version - March 2nd (3-2)

    Not really. I think China would have been an potential enemy, because they were mad that i put a city next to them. But then Gustav Adolf said hello. :D Meanwhile i was able to voluntary vassalize Denmark with the exactly same scenario. Maybe they choose me because i am close to them AND sweden...
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    New Beta Version - March 2nd (3-2)

    In my immortal/epic tradition game as marocco, i was able to get one. Warmonger sweden is snowballing hard, attacking civ after civ to capture more cities. He is currently at 12 cities while most civs are at 4 to 6. After he declared war on china, which was already previously weakened by him and...
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    [POLL] More Wonders for VP

    Ah i understand. Yes, still strong, maybe 10xp per work would be enough then, since the wonder has other good bonuses,too. The fact that only the great works from the wonder itself count is also missing in the description, at least in the non flavor description part. :)
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    [POLL] More Wonders for VP

    Forum Romanum Wonder is missing Marsh requirement in ingame description.
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