Recent content by Porn*

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    WW2 Iowa Class Preview

    Looks perfect... wish there was a yamato of the same quality to pit against it
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    Sopwith Triplane

    Looks awesome rip... now downloading and will be in my mod very shortly. Cheers Dude
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    New Game, take a look at it, whoever makes civ4!!!

    How anal was the reply by YNCS <text deleted> Don't flame other posters in the forum. You are allowed to disagree *politely*. If you can't respond politely, don't respond. --Padma
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    New Game, take a look at it, whoever makes civ4!!!

    yeah i understand... but thats the point of being able 2 toggle the feature on and off.... I wouldnt be interested in being in control or even having 2 view every battle....and if you didnt want 2 then it would be very close 2 how its decided at the moment... but the way its done in total war...
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    New Game, take a look at it, whoever makes civ4!!!

    I agree with you TVA22... I've been on holiday in the UK for the last three weeks... (away from Civ.... Ive had withdraws)... anyway my girlfriends younger brother has medievil: Total war so i had a go and was thinking how good civ would be in the same format.... Dont get me wrong though...
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    New Aircraft to make, a Poll

    Those Russian bombers are looking real good, but i'ld luv those corsair and crusaders cause the look mean.... great work by the way... your units are excellent and plugging gaps that add extra realism if the A.I. can cope with them
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    Unit Previews - WW2 units for the SOE scenario

    Dude... its gonna be Xmas when you release this awesome scenario... Thx for all the work you guys are putting into it
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    Unit: Messerschmitt Me 110 BF

    Nice unit Aaglo..... I think the colour schemes gd... helps 2 distinguish them from other fighters, especially during air defence attacks...
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    Civ UU's help

    Thx for the help and the welcome LouLong and pdescobar.... The units concerned were more flavor units than UU's... sorry the description wasnt the best....I had thought the problem was in the scenario properties.... but (blush)... I may have not enabled "civ- specific abilitys" on the start...
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    Civ UU's help

    Im making a PTW industrial start scenario....but have found all UU's are available 2 all civs... can anyone tell what the cause of this is and possibly how 2 enable/disable....cheers:beer:
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    Cheesy pick-up lines

    Walk up 2 a woman and repeat the following... "grap your bag (handbag)...cause you've scored" wrks like a charm...
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