Recent content by psoliver

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    Land-Sea units

    Thank you very much! That is exactly what I was looking for to make an amphibious upgrade for the mechanized infantry. Looking through the UnitInfos, I take it you can't have cargo space for different types of unit? Air AND Land? I was hoping to make a kind of mobile city for the sea like in...
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    Land-Sea units

    I was searching the forum trying to find if someone had managed to code for land-sea units. The best thread I found didn't post whether one attempt was successful or not, so has anyone successfully made land-sea units out there?
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    Gamefont

    It is, checked it against the Next War XML files that I originally modded before adding the extra mod stuff. Seems to be in order, all that's in it is the Next War stuff and the stuff I personally made. Managed to get further in one game, but I wasn't paying attention to anything but researching...
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    Gamefont

    Right. I've removed most of the things I thought would be confliciting. I had previously taken the Greek, Norse and Egyptian religions from the Extra mod by Chiyu and put them in. However, I then decided to take his extra civilizations, buildings and unit and put them in along with the extra...
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    Gamefont

    Thank you for recreating it I'll add you into the credits :) checked it on mine. Works perfectly, tried a game, but it just crashed again after i'd built about 3 cities and had archers and walls. So no idea what's causing it this time, so I'm going to strip it down at some point.
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    Gamefont

    I've attatched the XML and GameFonts for you. Well, if that happens when I've got this problem sorted and finished the aesthetics of the mod I'll upload it :)
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    Gamefont

    Sorry, loading was the wrong word. I meant when I end my turn and start switching to the next. It gets to the beginning of my turn then crashes. I've attatched a screen shot of the defence symbol problem. There could be other problems but I don't get far enough in to notice them. Also the...
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    Gamefont

    I've been struggling with the GameFont file for a long time now. I've followed the tutorials, counting pixels etc. What I'm doing is adding 7 religions to the game (in a personal use only mod, since I ended up using assets from another mod): Early: Egyptian Greek Roman Norse...
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    XML error.

    I've modded the CIV4BuildingInfos.xml file (a copy of it of course ^^) and I get this error when I load it up but I can't seem to find a problem with it. "Failed Loading XML file xml\Buildings/CIV4BuildingInfos.xml [.\FXml.cpp:133] Error parsing XML File - File...
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    Test of Time ideas transfered to Civ 4

    I was recently playing the Mars Now! mod and I thought to myself wouldn't it be good if once you've built a spaceship you could colonise another world (like Mars). I then remembered playing Test of Time and how much the idea of having more than one map in a game and more importantly the extended...
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    Religious Advisor Problems.

    thanks I'll check it out :) Thank you very much that's solved my problem :D.
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    Religious Advisor Problems.

    Right. I have a problem with my religious advisor, I've added 3 new religions I have everything else sorted except that in the religious advisor it only shows the 2 extra religions next to the other religions and there isn't a scroll bar to scroll across to my 3rd which is off screen...
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    help with added religions

    thanks i'll check it out
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    help with added religions

    Hi, i am new at this type of thing, but I have created a mod in which I have added 3 new religions and I am having problems with the religious advisor and the city bar that shows what religions a present: The Relgious adivisor does not show all my religions and the new religion's icon appears...
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