Recent content by qbfury

  1. Q

    Civ4 Realism Mod (Extended Gameplay and tweaks)

    Why aren't their new techs in this mod? Just because this is all new to everyone and we're starting simple?
  2. Q

    Civ4 Realism Mod (Extended Gameplay and tweaks)

    Additional Units: "Mobility and Information are the attributes to modern warfare" Mech AA/Stryker - Similar to the Chinese AA tracked vehicle showcased in Battlefield 2. These mobile SAM launchers should get a bonus vs choppers. They could be tracked or wheeled for each civs flavour...
  3. Q

    Civ4 Realism Mod (Extended Gameplay and tweaks)

    Under the current modding tools are we able to create new/additional techs and if so, are their any available in this MOD? If no, do we plan to implement new techs/buildings. Also, do we have more specailized civ units and more units in the same class. I'd especially like to see multiple...
  4. Q

    All Problems Solved !!

    While I fully intended to purchase Civ4, I have been using a pirated version and installed the patch w/o having to replace w/ an updated .EXE. The game works better now but it's still far from "perfect". Based on others experiences I won't be purchasing this game for a long time - at least...
  5. Q

    ASUS P4P-E 800 MOBOs Onboard Sound

    I was just wondering if anyone else uses this motherboard with the onboard sound being used. I was wondering if my system resources were being heavily taxed from the voice, sound effects?? I use a Radeon 9500 PRO with the latest drivers. A horrid 2.4 CeleronD w/ 512MB of memory. BTW...
  6. Q

    Hear Ye Hear ye

    I have actually been coming here for years and reading posts for questions I've had. It always seemed someone else had asked my question first so I never had to register here - only read a thread or two. As of right now I am not sure if we are able to create new techs in Civ4 ? I've read a...
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