Recent content by RedHotTomato

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    New Beta Patch - 2/4

    I had a CTD on epic speed game at t495, manage to reload a save file at t395 without crashing. Then i tried to reload the t495 file, didnt work, still crashes.
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    New Beta Patch - 2/4

    Anyone mind to explain what is CTD and also how to perform a clean installation? my understanding for clean installation is to delete the cache, what other steps did i miss? i really wanna complete my playthrough that i've reached near t500 on epic speed. thank you in advance :)
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    New Beta Patch - 2/4

    Reached atomic era in epic speed Deity fractal map with 3 superpower (me, russia, america) and it was getting exciting at turn 490+, but it crashed and i couldnt reload the game. Feeling sad :( Posted under the comment "RedHotTomato2" https://github.com/LoneGazebo/Community-Patch-DLL/issues/7508
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    New Beta Patch - 2/4

    And also the conduct intelligence operation quest from CS seems weird, the remaining number keep changing, from 1 to 2, sometimes 0 to 1, making the quest impossible to finish
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    New Beta Patch - 2/4

    Spy rigging election seems weird, description says 15% coup success, but on the coup button itself it says 0%. which is the right probability? was it changed in this patch
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    New Beta Patch - 2/4

    In my recent deity games, somehow songhai is always in my game and they always demolish every single AI near him by turn 100. They will have 15-20 cities at around turn 100-120 and will always end up attacking me with their 2 era ahead units. Is there a way to remove certain AI in games without...
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    Time to move to Civ6 Vox Populi?

    The base AI in Civ 6 is so bad. Been watching streamers play on Deity in Civ 6, it is so bad to a point that i do not think it is enjoyable.
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    New Beta Patch - 1/15

    I just realize splash damage from siege units damages air unit in the city if the unit you are attacking is adjacent to the city. Is it as intended?
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    New Beta Patch - 1/15

    Anyone had this frustration where after you liberate city states, your melee unit will be moved out of the city and usually it ends up at the most vulnerable position (instead of returning to the position where it attacks from). If only we can decide which tile the unit go after liberating a city.
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    New Beta Patch - 1/15

    Anyone had the issue where the specialist spot for merchant, scientist and diplomat are bugged? These specialist does not give any stats when used.
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    Warring is often boring and awfully tiresome

    I've always played different map types to make things fresh, but you are right about pangea/oval, much easier. I will share more post on my next game, wanna try a warmongering playstyle with the new patch's AI
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    Warring is often boring and awfully tiresome

    Well then i guess it depends on luck then. I've always play on deity and there is constantly a runaway AI on the other side of the map (not my neighbour). How do you deal with that scenario? By mid game, they have conquered the entire continent whereas if you play peacefully, you have 4-5 cities.
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    Warring is often boring and awfully tiresome

    Impossible to win deity without warring, since there will always be 1 AI that goes out of control. I love the war aspect of the game, however warmongering penalties are always so harsh on deity and it becomes a grind. @@
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    New Beta Patch - 1/15

    thank you for the patch! u guys are awesome. gonna try it :)
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    New Beta Patch - 1/9

    I am also having this similar issue where CS are not spawning, using 43 civ EUI
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