Recent content by rogerdude

  1. rogerdude

    There should be on option to have all civs start in the "old world"

    I played a fast game (Small map, Online speed) with only one other civ, both starting on the same continent in the "old world". The "new world"/"distant lands" exploration finally felt as it should be, with a lot of virgin lands, goody huts, and just one independent power to the north. There was...
  2. rogerdude

    Just let us Exit to Desktop? Why?

    I never turn off my computer. I also run Civ7 window mode, because I often have to switch to a browser to search for info that the game fails to provide. So It happened a few times that I exited a Civ7 game and forgot about having to do an extra step to completely quit it. And there, I found...
  3. rogerdude

    Little questions & answers thread

    The governments that you choose at the start of each era only semm to have efect for 10 or 20 turns, no?
  4. rogerdude

    Any strong Mementos to unlock early on?

    Do the mementos also apply to Ai Leaders?
  5. rogerdude

    Little questions & answers thread

    Army commanders don't have names and it's not possible to name them, am I right? Also, can you rename cities/towns?
  6. rogerdude

    How can i play with more than 22 players?

    Good to know, thanks, The_J.
  7. rogerdude

    Mod Component Request Thread

    Is there a way to increase the limit of 22 players in game? With Gods and Kings I think there are over 30 civs available.
  8. rogerdude

    How can i play with more than 22 players?

    How about now, that the SDK is out? Has anyone done it?
  9. rogerdude

    Trading posts nerfed?

    I don't like how the map looks with all those TP's. They should make them back into villages/towns. It's unrealistic to have a city surrounded by a dozen TP's.
  10. rogerdude

    Rivers and roads are very poor!

    Yes I remember when I first saw those ocean-rivers thinking "meh". But after seeing their current incarnation I was completely set off. I'm sure a modder will do the right thing about them.
  11. rogerdude

    Did we really need all that computer animation for Civ Leaders?

    I just wish that at least the backgrounds would vary according to power, culture, population and era. Having different clothing for each era would have been too beautiful. In Civ I the other leaders were accompanied by a different number of advisors according to their score at that moment. They...
  12. rogerdude

    Aaahhhhhhhh civ v won't run at all

    FX 5200 is 7 years old at least! I think it doesn't even have Shader 3.0 support. Also think it would support DX8 at best.
  13. rogerdude

    anti-aliasing: On DX10 cards, AA will be disabled if you set leader graphics to high

    When I run the game in window mode I can't set the AA, they are grayed out.
  14. rogerdude

    roads not needed to connect resources anymore?

    You can see strategic resources on the top bar, and you can see luxury resources on the tool-tip to happiness.
  15. rogerdude

    Anyone else missing Spacebar as "end turn" button?

    That could be a good thing. My toddler used to sneak up on the keyboard while I was pondering the things left to be done before ending the turn. SPACEBAR being the biggest key, it was invariably the first thing he touched. Suppose cat-owners had the same problem? :D
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