Recent content by Rotpar

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    Editor wish-list

    Most basic thing of all: Let us plop cities and units on the map! The "scenaro editor" is a map editor, you can't actually make a scenario you can only change the rules of the basic game, starting with a settler and a work in 4000 BC....
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    New units to be added to the game

    I'm thinking of adding more units, like crossbowmen, Men at Arms, etc. I'm thinking of changing MANY stats of the units to allow more variety but try to maintain some balance and maybe fix the spearman kills tank problem. Right now the Swordsman has 3/2/1, a Pikeman has 1/3/1, a Knight is 4/2/2...
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    Dark Sheer/Final Attk Chopper Stats - EVERYONE LOOK AND OFFER OPINION!

    Operational range is for normal air units, so you don't need it on the Attk Chopper. I'd say with 3 rescources increase it to about 14/10/3 Less attack than a tank, better defense, big advantage is the mobility. Or perhaps even stats? 12/12?
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    Editing Advisor pcitures

    I found the advisor pictures in the Art/Smallhead folder. What program to I use to edit and save the pics in the proper .pcx format? I'm planning on change the Science advisor from Sid Meier to Tenchi Muyo's Washu!
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    New units to be added to the game

    Sick, I'm starting to like the bio/chem weapon ideas! I do think that Agent Orange is a nice idea for clearing those bloody jungels, but make them only 1 square/mission.
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    MOD: Save Our Wildlife!

    WE don't kill animals for luxuries but most of the world did up until the last...70-100 years? I'm not sure when conservation stepped onto the scene. Removing Ivory and Furs just seem silly to me. If you wanna tree-hugger Civ you forgot the WHALES!
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    New units to be added to the game

    The problem with a sniper is the vast scale of the game, an entire city is crammed into a single square and that gives a sniper a range of MILES/square! Plus sniper are usualy a couple to a handful of men, not the hundreds/thousands represented by a single unit. Snipers are capable of slaughter...
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    New units to be added to the game

    Here what I'd like to see, not as much as from a mod but from Firaxis themselves: Attack Helicopter-popular on the forum, it's not a fighter/bomber that flies over head and drops stuff on the enemy, it's a flying tank. They should have similar stats to a tank and fly over terran/oceans...
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    New Celts, Spanish, Mongols and ____ Civs

    I've played a little AoE as well so I know the Woad Raiders...I'll take any help offered the Huns and Phoecians sound great!
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    New Celts, Spanish, Mongols and ____ Civs

    ...thanks for the help! Now when I said "leader" I meant the Cletic Leader units, but any and all of the names supplied will help! Now who do you think should be the Civ leader and who are the leader units?
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    New Celts, Spanish, Mongols and ____ Civs

    ANY help is useful! Have any stats in mind for those units? And what do they replace?
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    New Celts, Spanish, Mongols and ____ Civs

    Forgot, kicking around that 4th civ as a peaceful South American Indian group. Maybe Incas or Mayans? No clue as to leader/unit let alone heros/cities!
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    New Celts, Spanish, Mongols and ____ Civs

    For my mod I'm adding at least 4 civs. I have -Mongols Militaristic Expansionist Leader: Genghis Khan Unit: Mangudai, the Mongol horseback archer, 2/2/2m replaces Horsemen -Spanish Religious Expansionist Leader: Queen Isabella Unit: Conquisitor, replaces Musketman but am not...
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    Help and suggestion for my mod

    Nice idea for the fanatics! At first I thought they were redundant because you can draft peopl,e but then I remembered, that makes people unhappy and your fanatics won't! Great idea, mind if I use it if I add Fundementalism to my mod?
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    Realizm mod

    Ok, first off the time clock is a novelty to me, I place no real importance in it know it doesn't take 200 years to make a warrior. I use it to make jokes about having space travel in 1856 and airplanes since 1735. Second responding to Rikhis, if spearmen bought AK-47s from arms dealers then...
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