Also, follow-up questions:
1)is there any way to have notifications pop up/ seeing info of combat that happens during ai turns? (e.g., if my scout gets attacked by a barbarian bear, how much damage each did to each other,etc).
2) is there a way to get notifications for damage caused by tiles?
Hey guys, coming back to this amazing mod after six or seven years, and I have a newb question (probably related to my more recent experiences with civ 5 and civ 6). Recently started a new game and I'm wondering why my treasury isn't increasing/ not seeing an income in my top-left corner of the...
Hi guys!
I'm coming back to this amazing mod after a hiatus of about 7 years, and I have some questions about configuring stuff. I started a new game on a gigantic map with 50 AI, and at the moment I noticed two (potential) issues (although given how long I've been away and gotten used to Civ...
I'm new to this incarnation of the mod (Beta 2.0) and have never used Installjammer and svn before. I tried to follow the instructions given on the first page, but whenever I try to open the "A New Dawn Install Script" I get the following error:
Could not open 'C:/rom export/A New Dawn Install...
Is this possible? Or is there a mod out there that does this? Mostly I'm concerned with the food aspect - it really bugs me how despite the fact that a city is getting food from outside...it's not actually getting food. Just more healthy. Especially when a newly conquered city starves to death...
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