Recent content by Sailor Clueless

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    Quick Questions / Quick Answers

    Can the "More Luxuries" component of Vox Populi be used independently of the others or do I need all components to be enabled? For some playthroughs, I intend to enable only the (1) Community Patch and (5) More Luxuries in addition to a couple of unrelated mods like R.E.D. and Really Advanced...
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    3rd and 4th Unique Components for VP - Official thread

    Great, thanks. Now I shall see if this is overridden by line 434 in the VanillaLeaderChanges.sql of the Community Balance...
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    3rd and 4th Unique Components for VP - Official thread

    Ah, okay. I can see that now - random chance for 1 out of 2. This may be beyond my wheelhouse. I was thinking of changing the probability to 70% but I don't know what the code for that would look like.
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    3rd and 4th Unique Components for VP - Official thread

    Odd, I thought I had them activated. Perhaps not. The lua... I didn't see anything about 50%. Is it the barbarian alliance promotion itself where the change needs to be made?
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    3rd and 4th Unique Components for VP - Official thread

    I tried downloading 3rd & 4th Unique Components and I couldn't enable it in-game on account of "missing dependencies" even though I have VP in full. I wonder what those would be... I also thought I would try noodling around with the German unique warrior's barbarian conversion statistic, but I'm...
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    Germany Changes Poll

    @pineappledan Oh hey, that's great! Thank you for the insight. I should have known I was talking to an adept. Btw, if you see Nutty, can you pass along my regards? He helped me out tremendously a while back and I haven't forgotten it. You guys are the greatest.
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    Germany Changes Poll

    Okay, that sounds good. If I can resurrect the barbarian conversion and have it in conjunction with whatever the VP UA ends up being, then that will suffice. I don't know how to make that sort of change, so I guess I'll have to ask around for assistance. It's a base game feature, so I would...
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    Germany Changes Poll

    Is there no way to combine the UA's?
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    Germany Changes Poll

    @pineappledan The "No City Challenge" is contingent on being able to use the unit(s) you start with to convert barbarian units and use those converted units to convert additional units so that you can accumulate an army large enough, and before too much scientific progression has transpired, to...
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    Germany Changes Poll

    50%? - That might be a little low... Does it still apply to captured barbarian units? - Or is it possible to produce additional unique warriors without a city in your mod?
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    Germany Changes Poll

    I may be late to this thread, but I wanted to express my desire to retain the base game's Furor Teutonicus in some form so that I have the option of doing the "No City Challenge" I would therefore like to suggest that the 66.7% barbarian-capture ability be inherent in all German melee units of...
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    (8-12) New Beta Patch (Hotfix 6)

    6. Delete your cache folder, if it exists (My Games\Sid Meier's Civilization 5\cache). Does this mean that I should delete the entire folder itself as opposed to just deleting the contents of the folder?
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    Are these mods compatible?

    I am awaiting delivery of a new computer (16GB RAM) and I wanted to know if this list of mods that I intend to use for single-player is safe and won’t damage/crash my new rig. I appreciate your advice. Vox Populi https://forums.civfanatics.com/threads/community-patch-how-to-install.528034/...
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    Disabling a Unit - HandAxe (need help)

    This seems to have fixed it. Anyone perusing through this thread can consider this to be the conclusion. I will post here again if hand-axes persist in my games. Thank you Nutty.
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    Disabling a Unit - HandAxe (need help)

    Are you indicating that I should post the modinfo file? I tried to upload it here but I got an error message saying the extension was not allowed. I will try copy/pasting the contents here as plain text. Also, can you bullet-point the changes I need to make? Thanks again for everything. <?xml...
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