Recent content by Sathar

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    Bug Report

    SVN 5387: I'm getting missing interface buttons for (at least) Armenian Composite Bowmen (pink square where button should be) and possibly others as well. Looks like it was last modified in 5385 but I don't think any files are missing (admittedly my Turtle SVN skills are pretty limited)...
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    Realism Invictus

    I'm seeing a problem with the city banner on the game map in 3.61 (sorry, no screenshot). The bar of little status icons above the city name (religions, capitals et al) seems off: The unhappy face indicator is missing when unhappiness is present, the revolutions badge seems wrong (orange even...
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    Realism Invictus

    Thank you for the update. Is 3.61 identical to SVN 5385 or is one "ahead" of the other?
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    Realism Invictus

    Still Crashing
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    Realism Invictus

    Minor typo: Separatism loading screen tip notes overview button in upper right, but it is actually upper left. Also, loving the new main menu music, very.....minimal. At first I thought it was more Adams or even Glass. I'm daresay I'm not familiar with Mr. Engel (and not quite adjusted to a...
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    Realism Invictus

    I appreciate the new upgrade for the Armenian NU, however producing the old Zrahakir should probably be disabled when it becomes available (guessing just an oversight).
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    Realism Invictus

    Oh good, I was afraid it was just me... Update: Literally no idea what I'm doing, but TortoiseSVN tells me that in file /realism/bts/trunk/mod/Assets/XML/Art/CIV4ArtDefines_Building.xml the following line was changed: <BuildingArtInfo>...
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    Realism Invictus

    Thank you for the decade (and all that came before it) that I've been aware of R:I. I guessed from the slowdown in SVNs that the end of an era might be near. Sadly, I too realized that the 3.55 game I recently finished may well be my last. Playing on giant maps it's been a long time since...
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    Realism Invictus

    Seconded.
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    Realism Invictus

    "Fixed" In game, in the BUG settings on the Plot List tab I changed Draw Method from BUG to Vanilla. When set to BUG, the first 3 units are behind the lower left box, when set to PLE they are in front of the box, and on Vanilla they are appropriately positioned next to the box. I'm not really...
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    Realism Invictus

    I'm liking the UI changes overall, however since my monitor is better and my eyes worse than in 2005, I still bump up the font sizes a few more notches manually in the interface file. A big problem with SVN 5314, the new larger main screen lower left interface box overlaps the first 3 units on...
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    Realism Invictus

    Thank you! Reasonable change, though I kinda liked the old way. I play giant maps on Emperor, so I don't always get to build these wonders because the AI beats me to the techs. In short, there are (were) 4 "palaces" -- the capital, the Kremlin, Versailles and the Forbidden Palace. FP is the...
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    Realism Invictus

    So that's where he's getting all those toys.... Barbs settled into Rome, and being hyper-aggressive and close, decided to invade. I couldn't figure out how a young 3 city civ was throwing wave after wave of units at me, even with the usual AI build bonuses. Still, with a couple of elephants...
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    Realism Invictus

    Alumina Refinery gets a +50% build speed bonus from Coal, but it is impossible to build without Coal.
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    Realism Invictus

    Totestra always seems a bit moody. I'm still getting error maps when I start a custom game. Play Now seems to work more reliably. Since I dropped down to Few Continents from Some both seem more likely to work. If I had a guess, your version is more "stable" than vanilla Totestra, but since...
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