Recent content by Scoottr

  1. S

    Caveman 2 Cosmos (ideas/discussions thread)

    It's a circular reference in the Civlopedia. Plus it just state 'maybe' needed. Do the horses resource need to be in a cities fat cross?
  2. S

    Caveman 2 Cosmos (ideas/discussions thread)

    Is a 'Animal Trainer - Horse' a military unit or a building? One of the requirements for horses is 'Farm - Animal Horse'...I have horses, I have built a Nomadic Herd on top of the Horses. I have a Trail going to the horses. Do they need to be in the City Radius or something???
  3. S

    Caveman 2 Cosmos (ideas/discussions thread)

    Still can't find where when one of my units gets attacked and I don't have them on screen the screen moves to the animated battle.... Also...seems like units jump instead of travel across tiles. Be great if this had Assimilation like History In The Making...great aspect of that mod. How do I...
  4. S

    Caveman 2 Cosmos (ideas/discussions thread)

    Looks like a tribe can only build a city inside existing cultural borders....is that correct?
  5. S

    Caveman 2 Cosmos (ideas/discussions thread)

    Is the only way to build a city is to go to Sedentary Lifestyle? I can have Food and Supply Merchants who move those items between towns...but I can't have more than one town until Sedentary Lifestyle which is way way further down the knowledge path.
  6. S

    Caveman 2 Cosmos (ideas/discussions thread)

    Started this mod after years playing History In the Making. There is an insane amount of buildings and stuff that I feel a bit like I'm just clicking through them without caring what they are...only going after food. 1. where is the Center On Combat option/setting? My units are fighting and...
  7. S

    Caveman2Cosmos

    Been playing History In The Making forever and thought I'd try this mod. Couple of questions: 1. how do I make it so I can see what resources are connected to my city in my city screen? 2. how do I make it so when a unit enters combat off screen (IE. I finished my unit moves with a different...
  8. S

    [Beyond the Sword] History In The Making

    Ok, put the file in the Mods folder in the Steam version of BTS. I can select it as Mod to play in game via Advanced....it runs the HITM files but then I don't see the additional Civs as selectable in Custom play. What did I do wrong?
  9. S

    Hi, what folder do you drop the History In Making folder into with STeam version...I don't see a...

    Hi, what folder do you drop the History In Making folder into with STeam version...I don't see a MODs folder
  10. S

    [Beyond the Sword] History In The Making

    What folder from the Steam version of Civ IV do I put the files from the download into? Or is it not possible to have this Mod work with Steam version of Civ 4??
  11. S

    Vincentz Infinite Projects [VIP MOD]

    Maybe I have a setting wrong but I'm starting with a ton of techs already discovered....fishing, agriculture...a whole bunch. Is that right or is there a way to start with one or two base techs that are related to my Civ? Feel like I'm jumping way ahead otherwise.
  12. S

    Graphic modpacks

    What folder do I put a graphic mod pack in if I'm running another mod pack...like History In The Making? Moved to the general Creation & Customisation forum, as this is a general technical question. The Graphics Modpacks forum is more for discussing created game art and graphics modpacks. --...
  13. S

    [Beyond the Sword] History In The Making

    Does this Mod work on a Steam version of Civ4 with Beyond the Sword??
  14. S

    Steam version moddable?

    If I buy the steam version can I add in History In The Making mod? Is Steam version moddable at all? I'm afraid that the folders needed to load the mods won't be there. My disks seem to have disappeared and need to load on a new windows 10 laptop, works on my current windows PC
  15. S

    [Beyond the Sword] History In The Making

    Anyone know what the trait 'Blessed' is good for? There is not information on it in the game and it seems completely useless.
Back
Top Bottom