Quick question:
My current game is freezing when I try to merge some military units (obsidian axemen, group of 9). As a result, I have to force-close the game due to the freeze-lock.
Some game info --> Started in prehistoric, currently Classical era, marathon, lots of units in the game, running barbarians (raging, civs), neanderthals, and started with 7 civs (including my own) and huge (yes, huge), map (curious how far I might go with it, not expecting to finish). Turn is 1449. Runs on a Linux.
I can activate and move all of the other units, but once I try to merge these axemen (identical capabilities, all from same city), the game freezes.
I have been monitoring the RAM used and, well, it sits at about 1.1 GB when the perma-freeze hits. No indication of a memory failure, just the perma-freeze. So far, have not had a memory failure at all on this run.
Never happened to me before on this mod.
I am not sure if this is a bug or if I hit some sort of limit I am not aware of, so asking here. If I need to move this to bugs, please let me know. For now, I am puzzled and unsure what is going on. Any ideas?
Any help would be appreciated.
Edit: I forgot to mention. The action that is causing the freeze-lock is an attempt to merge the axemen into larger units (reducing 9 units into 3 larger units). I did make certain I split the group (they were traveling as one stack) before attempting the merge. So, the merge button is the trigger to what is happening, or at least the final action to whatever leads up to the freeze-lock.