Malakim should have 2 types of scrub dersert tiles. A grassland scrub desert tile and a plains scrub desert tile.
attack then you will know if the unit is infected or not. The unique feature POOL OF TEARS will cure all types of infected units.
other magic spells will be your best way to kill these infected units. Foe eg A fireball hits a wolf. If the wolf changes form after the
example the wolf will change into its mutated form of THE THING. Units infected by THE THING will have a weakness to fire. Using fire and
Units effected by THE THING it will be hard to tell the difference through apperance. When you attack like a scout attacking a wolf for
This includes animal units like wolfs bears. And a unique feature for the lizardmen to build of a crashed spacecraft that spawns a predator.
A unique feature of a crashed spaceship only on snow tiles to start. Any unit that lands on this tile will become infected with THE THING.
Ljosalfar elven race (Summer) Svartalfar elven race (winter) Hamstalfar elven race (spring or autumn). A new elven civ that ends in ALFAR.
Palladium would go well with Bannor civilization. A paladin unit could get a bonus through using Palladium.
Aquamarine gemstone could come from the great building AQUAE SUCELLUS, it could also come from the unique feature TOMB OF SUCELLUS aswell.
You could have a dimensional spell that helps naval units.
gain experience and doesen't fulfill the amount of promotions that are available throughout the game.
The high percentage combat odds when your unit has a 97 98 % odds and your units dies all the time is stupid. This does not help your units
I think Kahd should look more like Gaelan as a unit and you could connect the two somehow. The problem is Kahd looks like a twisted merlin
Barley and maize could be a food source like corn rice and wheat. Coffee (Coffea) Cocoa and Vanilla could be used for happiness.
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