Recent content by sen803

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    Updated Civ Suggestions

    Suggestions for Civ7 Refocusing: I personally think that the developers should find a way to include Italy into the base game of Civ7. I think that the best scenarios in Civ were in Civ3 Conquests—especially the Middle Ages and the WWII scenarios—but really all of those scenarios were well...
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    Updated Civ Suggestions

    Balance Changes: Railroads Railroads are one of the least polished aspects of Civ6. Creating railroads tile by tile with military engineers is very tedious. It would be nice if there were a way to automatically tell a military engineer to create a railroad from one city to another city. Also...
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    Updated Civ Suggestions

    I recently played two full games of Civ and I do think that the developers did a nice job with NFP—it added many new layers to the game and found a way to make some content optional. That said, since there seems to be notice that there may be additional content or balance patches coming to...
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    My Updated List of Civ Suggestions (01/21)

    Natural Disasters: · The natural disasters have been better adjusted with some of the patches. However, I have noticed that some disasters, particularly droughts, floods, hurricanes still tend to recur in the same location. · I think that tornadoes are a bit overpowered—it might...
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    My Updated List of Civ Suggestions (01/21)

    Districts: · I think commercial hubs would be stronger and more fun to place if they had some type of adjacency bonuses for luxury resources. · The Dam district remains underpowered, especially since the flood tiles can have high yields, and I find I only build Dams very selectively...
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    My Updated List of Civ Suggestions (01/21)

    Civs: · Babylon is a very interesting Civ to play, but I think they should only unlock a tech from the boost when the prerequisites have been satisfied. (For example you only get mass production when you’ve build a lumbar mill and gotten all the classical/middle ages techs before mass...
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    My Updated List of Civ Suggestions (01/21)

    Balance Changes for future patches: Railroads: · This is certainly not an original suggestion, but railroads still remain underpowered and very tedious, and I think fixing railroads should be a top priority for polishing the game. · The main problem is that their carbon emissions...
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    My Updated List of Civ Suggestions (01/21)

    Improvements · There are two improvements from Civ3 which I actually think would be nice to reintroduce into Civ6. One is the outpost, which I think could be useful for visualizing key areas. The other is a trading post, for claiming a resource that is not in your territory...
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    My Updated List of Civ Suggestions (01/21)

    Districts: · I think the aerodrome district is very underpowered and I rarely build more than two, which is not accurate given that every major city has an airport, and so I think the yields of an aerodrome should be significant enough that you want to build it in most cities. I think it...
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    My Updated List of Civ Suggestions (01/21)

    Wonders: · As I mentioned above, I do think that there is room for additional later wonders. In fact, my biggest disappointment of NFP is that “new wonders” in the September DLC only included two wonders—I was thinking plural would indicate at least three. A few additional later wonders...
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    My Updated List of Civ Suggestions (01/21)

    New Content that I think could enter Future DLCs: General New Content: · I think one game play concept that would be marketable and could be worked into a DLC without necessarily needing an entire expansion is disease/health. I still find it very surprising that with the exception of...
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    My Updated List of Civ Suggestions (01/21)

    Now that we have the Statue of Zeus, Byzantium, Babylon, and Kublai Khan it is clear that Civ6 will be wrapping up soon. I think the developers have done a nice job with NFP and making it a combination of new material and reviving favorites, as well as finding a way of making some of the less...
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    My Updated List of Civ Suggestions

    Suggestions for other balance changes: · I would like to see a mechanism where players could choose in the advanced state menu a key city-state to be included in the map. Certain city-states are vital to certain maps/civilizations (i.e. Auckland for an archipelago map, Nazca if playing...
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    My Updated List of Civ Suggestions

    Suggestions for a few additional balance changes to GS content: · Overall I think that the pace of the tech and culture tree is improved after the patches that came out post-GS, but I think it could still be optimized a bit further. I still seem to fly through the Middle Ages and the...
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    My Updated List of Civ Suggestions

    Regarding Classic Civ Content: I do think that the developers should bring back some of the classic civ content. After all, the developers not only have to consider actual history, but at this point they have to consider the history of the civilization franchise! · There are a few...
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