Recent content by Shakauvm

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    Axxon's Guide to All You Want To Know About REF, Rebel Sentiment and Revolution

    It's been a while, but even with max LB production in all my cities (3 statesmen / newspaper) my Rebel Sentiment peaked at around 43% and then slid back down. I had to kill my own people to get them pissed off at the crown. Very silly game design.
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    Axxon's Guide to All You Want To Know About REF, Rebel Sentiment and Revolution

    A bit of an exaggeration, but it emphasizes my point. The game forces you to make lots of smaller cities in order to boom LBs, due to a flawed LB mechanic if you have a few large cities. It is counterintuitive, and stupid. The LB mechanic is the main reason Colonization is a failed game. I...
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    Axxon's Guide to All You Want To Know About REF, Rebel Sentiment and Revolution

    Yeah, there was a series of events that contributed to a rapid rise in independence sentiment: 1) Benjamin Franklin publishing (indirectly) letters between a colonial governor and parliament indicating a desire to quash the relative independence the colonials had been enjoying. 2) Thomas Paine...
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    Axxon's Guide to All You Want To Know About REF, Rebel Sentiment and Revolution

    Are there any mods yet which convert bells into a cumulative goal instead of having it be a moving average?
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    How to win on revolutionary in 40 turns.

    Like I said, the core mechanics need to change. Mainly, I think LB production should have a cumulative effect. You should need X LBs to rebel, plus maybe a surcharge of +Y LBs per colonist you have. Then you can LB up slowly, or quickly, depending on your need, and it doesn't completely screw...
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    How to win on revolutionary in 40 turns.

    Yeah, that's the problem precisely. You can have a rockin' economy, but all that happens is that your treasury gets confiscated by the king, your income declines by 5% (through taxes) every time you make a major sale, and the price of the only real military unit you can buy (cannons) goes up...
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    How to win on revolutionary in 40 turns.

    Because you'd still need to execute your own specialists in order to be able to rebel, which doesn't make sense on a whole lot of different levels. (I mean, wouldn't they be more pissed at you, instead of the king?)
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    Axxon's Guide to All You Want To Know About REF, Rebel Sentiment and Revolution

    Yeah, exploding is apparently the only way to beat the game. The approach most people will take -- building a large colony that makes a ton of money and producing bells over time -- will do nothing but build the REF and still not let you rebel. It's also the approach the game encourages you...
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    How to win on revolutionary in 40 turns.

    All of them. They had bugs, but their core mechanics worked well enough (though I didn't really like how spies worked due to the level of micromanagement needed). The problem with Col is that their core mechanics are badly done.
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    Game of "Historical Accuracy"

    Oh... it's quite possible to sit at 30% Revolutionary Fevor (with statesmen all working full time) and accomplish nothing but making the REF exponentially huge.
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    How to win on revolutionary in 40 turns.

    I've lost a lot of faith in Firaxis as the result of this game... the mechanics need to be totally overhauled. What they released was incredibly under-par for a Sid Meier game. I don't expect the patch to make the game fun come from Sid Meier - I expect it to come from the community.
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    Axxon's Guide to All You Want To Know About REF, Rebel Sentiment and Revolution

    Great Guide! However, Firaxis deserves some serious raspberries for such a stupid mechanic. With bells being treated as an average for your civ, but cumulatively for the empire, there's just no reason to leave bell production on, unless you care about culture pushing (which hasn't seemed to be...
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    Land Security Choice

    Yeah, I'm kind of bummed about how Col has turned out. It's a trading game where money seems to be the object, but it doesn't really do anything. If you could buy mercenaries (more than just the cannon), or, I dunno, do something with the cash after independance, the game would feel a lot...
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    Which World Spells are to powerful?

    I just played a game and used March of the Trees. Got 130 treants, give or take. It was a heavily wooded map, so everything within 10 squares of me died pretty brutally, including the world event red dragon (took about 8 treants to kill, ho hum). Eliminated three fully loaded AI civs. Sure, it...
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    Gods of Old Instant-Win

    There wasn't any time for them to wipe out religion... as soon as the UN Free Religion vote went through, BAM, instant win. And they all voted for it. =)
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