Recent content by ShenMa

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    Acken Challenges - #1 Carthage Immortal (6)

    T279 DomV I've never played with mods before, but this one is great. The AI is more challenging, but the improved policies and civ abilities feel like I got more at my disposal to tackle a bigger challenge, instead of feeling gimped. Really appreciate the good work. Had to retry this several...
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    Improvement yield effects

    Hi everyone Noob question here. I want to mod back the old ectogenesis pod, but I couldn't get the farms to give 1 extra food. I do see some remnants of the old ecto pod perk in the xml, but I opted to make an entirely new one. Here's what I did: <PlayerPerks> <Row>...
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    Don't give up on BE just yet

    I would like to say I completely agree with OP. BE is definitely not living up to its potential right now, but I like many things about it, such as: There is now a balance with cities producing and consuming. Terrascapes, academies, and manufactories give nice things, but I find the need to...
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    What are Élodie/Kozlov/Daoming saying

    SochuaAttacked: War is such a waste of time! (&#25112;&#20105;&#23454;&#22312;&#26159;&#28010;&#36153;&#26102;&#38388;&#65281;) zhanzheng shizai shi langfei shijian! SochuaDeclareWar&#65306; Darwin has said "the intelligence will survive!"...
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    Trade routes suggestion

    Right now I start deleting my trade units as the game goes on, just to keep the management under control. I definitely support automatic renewals. As for reassignment, the player should be able to issue the command to reassign at any time, with the route changing at the next available...
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