Just played a SP game that was... really damn fun.
Maybe even one of best SP civ experiences i've had in years.
I'll give you a small recap
Game settings:
6 civs
Diffuculty Apoolo
Map size Dwarf
World age 5 billion
Sea levels low
played as arc
Mods:
Colorful tech tree
User Interface Tweaks by IhpStitch (must have! Traderoutes no longer a chore
I had to fight off some aliens in the beginning, making expanding a bit tricky, and it quickly got a bit crowded.
Then got backstabed by the friendly neighborhood ,rexing, hutama (7 cities against my 2. , and he had an affinity lead), fended it off barely ,using chokepoints, nodes, rushing of defensive buildings and espionage(stole techs that gave affinity, recruited defectors, even couped his capital for a few turns breathing room)
As i stablize and secure my borders, i take out a station he's trading with, bad idea.
This ticks off my other two neigbors, PAU and KP, who a few turns later decalre war.
I'm at war on 3 fronts, my captial being bombed by polystralian tacjets with an affinity lead, with a pau army is 3-4 tiles away. With most my forces are up vs hutama making yet another push into my lands, leaving a few reserves to fend to save my realm.
And in the 11th hour a s spy steals me a endgame affinty tech, giving me 4 levels of affinity. It gave what remainded of my armies what it needed to push out the invaders, and start invading.
I've not wraped up the game yet, as it stand i have to crush hutama before his newly built mindflower wins him the game
(T161)
So why share?
Because of all the negativity against the current iteration of BE on these forums, i just felt like sharing that there is alot of fun inside this game, and that "the ability to resond to situations" in the game. It's there, and it's damn awesome.
TL;DR
Up the difficulty level, use some mods, don't use the cheese strategies, have a good time
Maybe even one of best SP civ experiences i've had in years.
I'll give you a small recap

Game settings:
6 civs
Diffuculty Apoolo
Map size Dwarf
World age 5 billion
Sea levels low
played as arc
Mods:
Colorful tech tree
User Interface Tweaks by IhpStitch (must have! Traderoutes no longer a chore

I had to fight off some aliens in the beginning, making expanding a bit tricky, and it quickly got a bit crowded.
Then got backstabed by the friendly neighborhood ,rexing, hutama (7 cities against my 2. , and he had an affinity lead), fended it off barely ,using chokepoints, nodes, rushing of defensive buildings and espionage(stole techs that gave affinity, recruited defectors, even couped his capital for a few turns breathing room)
As i stablize and secure my borders, i take out a station he's trading with, bad idea.
This ticks off my other two neigbors, PAU and KP, who a few turns later decalre war.
I'm at war on 3 fronts, my captial being bombed by polystralian tacjets with an affinity lead, with a pau army is 3-4 tiles away. With most my forces are up vs hutama making yet another push into my lands, leaving a few reserves to fend to save my realm.
And in the 11th hour a s spy steals me a endgame affinty tech, giving me 4 levels of affinity. It gave what remainded of my armies what it needed to push out the invaders, and start invading.
I've not wraped up the game yet, as it stand i have to crush hutama before his newly built mindflower wins him the game

So why share?
Because of all the negativity against the current iteration of BE on these forums, i just felt like sharing that there is alot of fun inside this game, and that "the ability to resond to situations" in the game. It's there, and it's damn awesome.
TL;DR
Up the difficulty level, use some mods, don't use the cheese strategies, have a good time
