If I was trying to lose real quick, I would have wandered my settler and worker to the nearest cannibal (barbarian) encampment for nutritional assimilation.
I've seen that one a couple of times in the forums. Usually called the 999999 gold per turn cheat I think (might have the wrong number of 9's).
Whoever suggested it got rather flamed, but then I don't think (s)he admitted it was a "cheat".
We've seen the demise of the Caravan trade unit, and the introduction of the trade network. Maybe naval power and air power could eventually go the same way - perhaps being represented similarly to culture. You could have a naval influence extending over 10 tiles of sea squares, but not over...
I just finished mopping up the last of the Romans. In retrospect, it appears that the Forbidden Palace made more of a difference to the end result than any of the armies. That said, maybe Heroic Epic got me the leaders which allowed me to rush FP.
Next in-game dilemma I'll post another poll...
All the "Hold for x turns" are because I didn't yet have the tech. No shields were to be wasted by any option.
Actually, I was in this situation a few days ago, but the forum was down, but I thought it would make for an interesting poll anyway.
I did indeed build an army, and quickly got...
I'm playing the following game:
Egyptian
Regent
Standard Continents
My continent has me in the middle, Romans to the north, Greeks to the south, and I've already conquered the Japanese. The other continent has just Germans and Iroquois.
I'm in the top 3 in most respects (tech...
I agree that it is a pain to have to open up a dialog with (in my case) the Germans to see whether our military agreement has expired or not, before then going to the Iroquois to finally negotiate a peace.
Is there some quick way to find out when existing treaties expire?
It's not BS - just do a web search on "urine" and "gunpowder".
I still think that the balance would be preserved. I know I would be very keen to get hold of strategic resources to halve my production costs.
The whole idea came when my only source of iron ran out and I couldn't build any...
There seem to be some themes emerging in the arguments for extra civs.
Theme 1 : I vote for a civilization because of the great impact it historically had on the world as we know it (Spain or Arabs - count the number of countries that speak these languages as a first or second).
Theme 2 ...
I think that the addition of strategic resources has added an excellent new dimension to the Civilization series, but think it could be relatively easily improved.
At the moment, as soon as you lose access to a resource, you are completely prevented from building certain units or...
Seems reasonable that the unit be re-designated as some sort of commando, but if this is the case, surely the AI would pay a bit more attention to trying to get rid of it from its territory. A few thousand commandoes belted up with demolition charges strolling down Baghdad high street would...
I expect it's supposed to represent consistency of a core aspect of the citizen's lifestyle. After all, it's only the government that's changing, which is nothing when the mundane world is as nought before the divine spirit. Of course, in a religious society, you would then expect a change in...
There is another possibility. The luxuries and resources could be associated with the type of environment, some might be associated with temperate hills, tropical jungles etc. and the same might also be true of civilization starting locations. Americans might always start in or near temperate...
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