Recent content by spybot

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    ALC Game 17, Take 2: Russia/Peter (BtS)

    I've just started to read these threads and they're really informative and entertaining, but 9 pages and not even at second city yet?? :crazyeye:
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    keep or raze captured cities?

    Now that I've gotten a bit better at city placement, I realized that some AI cities are pretty horrible. So is it better to keep or raze those cities in crappy places when I could resettle in a better location, or is it not worth the effort and the computer getting pissed at you forever?
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    Help with this start (pic included)

    VOU, I don't have the autosaves anymore I think, so I don't think I can restart at this point. Thanks for the suggestions Cam, i have one more question - is it better to put plantations on both sugars, or something else (like a cottage) on one of them. ps I resized it.
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    Help with this start (pic included)

    Sorry, didn't realize how big it would be. I apologize if you're using dialup :D
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    Help with this start (pic included)

    So I'm starting to get the hang of the basics but I'd like some help with this start. After counting the positive/negative food in the city's tiles it comes out to a surplus of +7 food factoring in lighthouse/improvements. I don't think water cities make effective GP farms (correct me if I'm...
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    Specialist question

    Thx and huh @ first reply.
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    Specialist question

    When I add specialists in cities, sometimes there are yellow boxes outlining them. What does that mean? Ty :D
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    I keep giving back my captured cities!

    Yeah I agree, it's extremely irritating to be prompted to liberate Boston to their rightful owners Korea every few turns :lol:
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    automated workers

    I have the "leave existing improvements" and "leave forests" options checked, but when I set my workers to build a trade network they insist on building forts over resources that I have a surplus of, even though I want extra for corporations. Is there a way to stop them from doing that?
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    Building wealth/research/culture

    Under what circumstances is it better to build those than to build units or buildings?
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    When to build research/wealth/culture?

    Wrong forum sorry :crazyeye:
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    When to build research/wealth/culture?

    Under what circumstances is it better to build those than to build units or buildings?
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    How many turns in a game?

    I heard they added more turns to the game in BTS, does anyone know how many turns are in quick/normal/epic/marathon now?
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    Question about icons under cities

    Under cities I see little icons like :science: or :gold:, what does that mean? Thanks :goodjob:
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    New to civilization

    I played civ 3 for a little bit, but that's pretty much all my experience with the series. So I have a few questions: 1) How does production or hammers or whatever its called work? I know it makes you build stuff faster, but how does it affect that exactly? 2) What's the point of...
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