Recent content by Sullla

  1. Sullla

    Civ Discussion - Han

    Great Walls you say? :D Taken from a game where I was heavily, heavily abusing the population bug associated with the Han and Ming Great Walls. Anyone interested can read about it here: https://www.sullla.com/Civ7/TGW-1.html
  2. Sullla

    More Tables for the New Growth Formula

    I know that there was another thread on the updated growth formula for Civ7's 1.1.2 patch but I've been experimenting with some of the numbers and I wanted to share the results with the community without getting buried on the second or third page. First of all, let's cover what the old growth...
  3. Sullla

    Civ 7 GOTM02 - Completion of Modern Age (end of game) Spoiler Thread

    It's been over a week at this point with no word from the GOTM staff so I went through and tallied up the results myself based on the posts in this thread: Thanks again to everyone who participated, I learned a good bit by reading and comparing with some of the other submissions!
  4. Sullla

    Civ 7 GOTM02 - Completion of Modern Age (end of game) Spoiler Thread

    Out of curiosity, are we going to get a final leaderboard for this game? The closing date was two days ago. Also, if anyone cares about my two cents, I'd encourage the GOTM staff to consider shortening the game length from 45 to 30 days and going back to the more intuitive "one game per month"...
  5. Sullla

    Civ 7 GOTM02 - Completion of Modern Age (end of game) Spoiler Thread

    Wider metagaming thoughts from reading some of the other reports... If I had one major takeaway observation from comparing with other players, it was that the traditional metrics of strength for a Civilization game (i.e. getting as big and as powerful as possible) were still what led to the...
  6. Sullla

    Civ 7 GOTM02 - Completion of Modern Age (end of game) Spoiler Thread

    I finished on Turn 47 with 28 total legacy points for an overall GOTM score of 19. I could have shaved off a few more turns and scored an extra legacy point by eliminating Augustus, but deliberately left him with one city alive because I was sitting at 18/20 military score and thought taking his...
  7. Sullla

    Civ 7 GOTM02 - Completion of Age of Exploration Spoiler Thread

    As before, the full summary for the Exploration age is posted to my website and linked below. The short summary is the era finishing on Turn 87 with full scoring in the Cultural, Economic, and Scientific categories, only the initial objective in the Military category...
  8. Sullla

    Civ 7 GOTM02 - Completion of Age of Antiquity Spoiler Thread

    I thought it would be fun to try a comparative game of Civ7 and gave this one a try. Some of you might know me as the person who runs the AI Survivor games for Civ4; I also took part in a bunch of succession games and GOTMs for Civ3 and Civ4 back in the day. I'm tying up a full game report for...
  9. Sullla

    Sullla's AI Survivor Season Eight - Begins 31 May 2024 at 1200 EST

    Just wanted to pop in here to say thanks to Plains_Cow and everyone else who's taken an interest in this little side project that I started back in (yikes) 2014. The CFC crew did extremely well in the picking contest last year and I'm looking forward to seeing what everyone comes up with for the...
  10. Sullla

    Sullla's AI Survivor Season Seven - Wildcard Game Thread

    The CivFanatics contingent continues to do amazing in the overall picking contest. Maybe I should start stealing all of your picks for the playoffs... :lol:
  11. Sullla

    Sullla's AI Survivor Season Seven - Game 6 Thread

    I had no idea that these games were being discussed at CivFanatics until someone mentioned it on my Discord. I'm glad that there's so much interest in these silly AI games! I hope that all of you are doing better than me this year in the picking contest. :lol:
  12. Sullla

    Civ6 6otM 06 After Actions Report

    I finished with a Cultural victory on Turn 241. My writeup for the game is located on my website, which I'll link here: http://www.sullla.com/Civ6/gotm06.html Thanks to everyone who reported their results; I've learned a lot from reading through some of the other games. :)
  13. Sullla

    AI AutoPlay 9 - Deity - Pick the Winning Leader!

    Hi there, nice series of AI games taking place here! I thought I'd mention for anyone interested that we're doing something similar over at Realms Beyond right now. We're running a similar tournament of Civ4 AI leaders which we call AI Survivor after the reality TV show. Here's a link to the...
  14. Sullla

    Civ 4 Rants Thread

    Art assets. Creating the leaderhead models was the longest and most expensive aspect of the design process. In order to make multiple era leaderheads for each ruler, Firaxis would have had to cut civs and leaders from the game. (Making a new civ was extremely easy to do; the civs were limited by...
  15. Sullla

    Civ X or Civ 6 ?

    Given the hundreds of people voting on Metacritic, this actually is statistically significant. Civ4 scored on average about a full point higher in user voting, with a score of 8 compared to a score of 7 for Civ5. The older game's ratio of positive to negative reviews was also twice as good, 3.3...
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