Recent content by swapoer

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    Single/Multiplayer VP Pack + Make Your Own Modpack + Lag/Stability/Crash Fixes + Dedicated Server Fix

    Will this modpack work in Mac OS? First time playing Civ V in Mac.
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    Different graphics

    For a clean installtion, I found only two folders, which are Art and res, IIRC. So, I copy only those two into RI folder. I also do not encounter overide notification.
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    Different graphics

    I summary steps it take to install the blue marble for later users. First, install RI and choose "no RI terrain Option" when installing. Second, install Blue Marble 1: Download the file. DropBox mirror for Blue Marble 4.50 MediaFire mirror for Blue Marble 4.50 Mega mirror for Blue Marble...
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    Some Logistic Feedbacks

    X UPT is just as bad as 1 UPT. I don't think so. It's still something that does not work for a game like CIV and that the CIV4 AI can't handle even if it did. For this, I don't know. Civ V VP mod handles 1 UPT quite decent. Many players praise the tactical AI. As for the rest of your post...
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    Some Logistic Feedbacks

    We are not debating about 1UPT against SOD here. We are just suggesting to give scalable UPT limit. Civ 5 is not that terrible. You can try the Vox Populis mod out.
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    A praise to the food mechanic

    English is not my native language, so you have to bear with me. Food production is an essential factor during the advancement of humankind. For example, Chinese people are mostly free from the fear of hunger after 1980. Before that, people are constantly in struggle with starvation from time to...
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    What changes would you like to see in DuneWars Revival?

    Following Vintage Strategist's LP, I am playing this great mod now. Below are some of my though. 1 Update the mod's BUG mod. It would make the UI more user friendly, for example, bigger advisor screen and customization of city screen. 2 Make the original UI an option. Although I understand the...
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    still playing in 2020?

    No, I am yet to try AOE. I dont know the exact status of AI in this modmod. I was just stating my preferance.
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    MNAI-U: unofficial build & bugfixes

    A minor thing. In Vintage Strategist's LP, Clan was unable to pick up the wand of wind,since wand of wind is a barbarian unit. Clan need declare war against barbarian to pick that wand up. Also a minor suggestion. In higher difficulty, AI would rather die than surrendering their techs. I think...
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    MNAI-U: unofficial build & bugfixes

    I have some experience in Vox Populis, a community mod for Civ V. This mod is very famous. I believe it is the most famous mod of Civ V. It is somewhat similar to the Kat mod of Civ IV since it greatly increases the AI and thus the difficulty of the game. It also changes the balance a lot...
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    Realism Invictus

    The problem is that it is a very soft cap. It does not stop the stack of doom problem. Besides, I don't think logistics is a cap at all. Mathematically, I would always go beyond the cap when there are so many aid bonuses and their combined effect is better than the -25% strength penalty. Most of...
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    How to edit the diplomatic relationship

    I found the diplomatic relationship modification of “-4 you are getting ahead of us” is not realistic to my taste. It feel too gamy and should be included only when the AI play to win option is turn on. I want to get rid of it. Can anyone tell me which file should I edit?
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    ExtraModMod continued

    Yes, your LP is very impressive. I would never come up with the idea of upgrading level 4 servant into mage with the XP from Altar. It show how broken the summoner trait combined with puppet though. That is why it is nerfed in MNAI. Floating Eyes, Fireballs, Magic Missiles, Meteors and Puppets...
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    Realism Invictus

    This This picture is why I think RI need UPT limit. There is not combat width concept when you have put as many units as you want into one tile.
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