Recent content by Syrinxe

  1. Syrinxe

    Vincentz Infinite Projects [VIP MOD]

    I think a large part of the problem was in the inflation rate, not the maintenance rate of buildings (after 1400 turn, inflation is insame and unsustainable) I set 95% to 25% in the level difficulty and it is good now (maybe too much, i will see). For the other problem of the negative income of...
  2. Syrinxe

    Vincentz Infinite Projects [VIP MOD]

    As you can see on the screen, my gold income city is bugged so I have to put the taxes on 100% gold and i have to remove all maintenance Modifier because of that. For GP, it's an old tactic to make the maximum of GP during a GA, so i need a good number of power cities (late game), and i can...
  3. Syrinxe

    Vincentz Infinite Projects [VIP MOD]

    Hello Drakarska, i don't understand your question. @vincentz Hello, to test, i have removed all positives Maintenance Modifier and it seem to be not the problem. (But now the game is more playable because it was too many expensive to develop city research building, health building etc.). I...
  4. Syrinxe

    Vincentz Infinite Projects [VIP MOD]

    They aren't doing nothing, they wait the good moment for golden ages ^^
  5. Syrinxe

    Vincentz Infinite Projects [VIP MOD]

    Hello, first of all a big thank you and congratulations for your mod, it is amazing ! My point is a problem with one of my cities : it has a negative income : As you can see, it should give me 5118g but take me 935g If you have any idea because it become hard to research science XD Take...
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