I think it will only show resources that are not already available to the person you are trading with. Conversely, it will only show you resources on their side that you don't already have.
Another exception is to make sure you capture that iron patch (you know, the only one for 8000 miles). The computer is notorious for plopping a city down 2 tiles from you just to grab a resource. Even settling adjacent to the iron doesn't guarantee it will be in your culture. With such an...
I'm sure that you won't wait to be negative with another civ to attack. You will probably get really friendly with another civ, place your troops in strategic spots along their border, then attack without hesitation. I think it is cool that a game's AI will still launch an attack against you...
Its just a matter of learning what is necessary. I don't specialize my cities like a lot around here (ie, miliary city, GP city, etc). I try and keep all my cities balanced and useful. One of my stradegies for improving tiles is to keep the city flexible. Say it is a size 7 with balanced...
Gift them gold if you have spare. Or gift them a resource. Ultimately, they will be happier with you if you accept deals that they propose. If they are at war with someone, they will often request your assistance (ie you declare war on their enemy). If you accept, it will make them more...
Forgot to mention broadcast tower (+50% to culture) as well.
One thing about great artists. They can be much better if added as super specialists depending on what improvements are built in the city. By themselves, they take a long time to generate the 4k that a great work would create (286...
When you declined to trade with Egypt, you were probably penalized for it wrt how they felt toward you. So, when you attempted to trade with them in the future, they were no longer friendly enough with you to be willing to trade the techs.
I don't know what level you are playing on, but that...
It is always helpful to have more cities that support your 3. Religions for example. You can build each religion's super temple (not the founding city one) for every 3 cities that have a temple of that religion. ex, you can build a Christian Cathedral if you have 3 Christian temples built...
The only way I will ever automate is to have the computer automate building my trade network. Even then, I will only set them to do that when they have absolutely nothing else to do.
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