Recent content by TrekMod

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    Star Trek Mod: Ideas, Interest, Help?

    Designing new units isn't fairly easy for one thing. Graphics do take time, but, designing a tech tree and unit stats arent that easy. Sure you can say the klingon is 5-2-1 and then the jem'hadar is 6-2-1 and so on but when you start factoring in other races and techs and so on and so forth...
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    Star Trek Mod: Ideas, Interest, Help?

    There's no point in having 10 other minor races like the Andorians and whatnot because we only know a few units. If I'm going to make up units for 10 races, what's the point in it being trek? Besides, races are having many specific units so needing special graphics for an additional 10 isnt...
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    Star Trek Mod: Ideas, Interest, Help?

    Hey american zealot. Absolutely fantastic. The only thing I'd like to see is the removal of the starfleet man, just because again all empires can build it. If you can give me an e-mail we can talk about other screens/graphics maybe you could work on, if you like of course. I haven't even...
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    Star Trek Mod: Ideas, Interest, Help?

    Yes, it will be complete star trek. What else would you like to see mixed in with trek ? It's pretty much designed. Is six races too little? Dominion, Ferengi, Federation, Klingon, Romulan, Cardassian. I could use some help at the moment with icons for some of the techs. If you want to...
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    Star Trek Mod: Ideas, Interest, Help?

    Ok I figured out what I'm gonna do. In era 1, each civ (of 6) has 2 unique techs. All 12 of these are optional. The first for each civ has a massive cost to research. The second has a normal cost. There's one tech in the era that must be researched before it proceeds, so it'll take 2 turns or so...
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    Star Trek Mod: Ideas, Interest, Help?

    Grommit said that you could have A rquire B and vice versa, that doesn't really work. The editor wont let that happen. I had a similar idea for unique techs, but I set the eras of techs to None and gave it as a starting tech. What else would the use of the None era be? But it didnt work, and I...
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    Star Trek Mod: Ideas, Interest, Help?

    First off, space ships won't be a big part of the game. The main reason is that you can't simulate planets very well. Sure water can be space and land planets, but the game isn't really built for that. It would look really cheesy also, and the way land is designed - well just look at a random...
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    Star Trek Mod: Ideas, Interest, Help?

    So interest seems to be kinda split... nobody has offered to help either. Other games have had successful trek mods, are civ fans just not into it or ? There's been lots of views just not many votes, unless the same 17 people have looked at the forum like 15 times each. If your not sure if...
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    Star Trek Mod: Ideas, Interest, Help?

    I could use some help with the unit graphics If anyone wants to help... lemme know
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    Star Trek Mod: Ideas, Interest, Help?

    Well, there'll only be six empires. Federation Klingon Romulan Dominion Cardassian Ferengi They all meet up for secret peace talks when - the Borg show up (surprise). The ships are forced to crash land on a planet, where they await rescue. Or will they have to launch themselves into...
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    Renaming units bug - fixes anyone?

    If I change the name of a starting unit from its original name the game will crash. Regardless of what unit I tell it to start the game with or its abilities/etc., if the name is different the game crashes. Anyone else noticed this or found a workaround? Thx
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    Star Trek Mod: Ideas, Interest, Help?

    Hello, I've been slowly working on a star trek mod for the past little while. I'm seeking maybe a bit of help and if you just want to post your ideas on what you want to see in it you can, though I do have a lot of things figured out, ideas never hurt. If you wana help I need unit graphic...
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    era-less Technologies

    I've set the era on a tech to None, given it to a civ as a starting tech, and it isn't working. It doesn't show up on the list of starting techs, and its effects dont show up - so its like the tech doesnt exist. Whats up with that ? Anyone know how to use era-less techs, the editor help says...
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    Editting Bonuses

    Hi, is there any way to change the name of the bonuses and what they do? Ie. Militaristic Religious etc? Thanks
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