Recent content by triangle

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    [MOD] Fall from Heaven II

    Yeah, what is up with all of the random wolves?
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    FfH2 0.20 Balance Feedback

    Just a couple notes from my current game (sheaim, huge, pangea) First of all, alter victory is vastly overpowered. Right now there are Three civs all simultaneously going for altar victories. All of them are seperated from me by at least one other civ who I have closed borders with. What...
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    [MOD] Fall from Heaven II

    That was uncalled for. Everyone is entitled to their opinion, and wantonly insulting them only makes you look like a fool.
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    FfH2 0.20 WarScript Feedback

    Orthus also messes with the warscript a bit. In one of my test games I was attacked by orthus, and fought him off only after loosing one of my cities, and was immediately dogpiled. While it is "realistic" I need a break after being attacked like that...
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    "Fire" Developer Diary

    Crash To Desktop (CTD)
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    [MOD] Fall from Heaven II

    I installed the most recent version, 2.016 J... I figured out the problem though... apparently a program that runs on my comp. during startup MASSIVELY slows down civ 4. And thus slows down ffh as well.
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    [MOD] Fall from Heaven II

    Sorry, this is dumb, but... I had to reinstall civ 4 and now ffh crawls along like a snail for the initial load. How do you fix this??
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    "Fire" Developer Diary

    Wow, I'm gone for a few weeks and this is what I see? Too awesome!:goodjob:
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    [MOD] Fall from Heaven II

    I saw ths as well, and it looked incredible.
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    What are some of your favorite tactics in FFH?

    luirchuirp construction beeline can be quite fun.
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    FfH2 0.16 Balance Recommendations

    That would be really cool, but it would take an age to get ships powerful enough to compete with it. Still, the possibilities for capturing an early game ubership are huge... if a good mechanic could be devised, that would be great. I think the biggest chane the dirge needs is it mus...
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    A thought on Unit Templates

    I think undead having tough is a great idea. It would mean people actually use diseased corpes If skeletons were reduced to 2 strength it would really help early game balance. Skellies would still be tricky to deal with because of tough, but they wouldn't be as obnoxious as they are now.
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    FfH2 0.16 Balance Recommendations

    I agree, the dirge is too strong. My first game in .16 featured the dirge moving next to my capital on turn 2 Umm... ok? Quit to main menu? It can just walk up and kill you (happened in another game), which really isn't fun. I think the Bar trait may actually be overpowered in this release.
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    Favorite Map type?

    I love highlands. Gives everything a real fantasy feel. Plus all the mountains make for interesting tactical decisions.
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    Brainstorming: Weaknesses of the AI

    just an easy-to-fix problem I noticed: The AI doesn't realize that your alignment effects lawbringers. Watching 5 lawbringers all withdraw in a row was amusing, but all those conjurers should have been summoning something else!
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