Recent content by UberCivver

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    "Artists"

    Hipsters?
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    Build-Your-Own Sponsor

    How about a much simplified "build your own faction": -Choose name of faction -Choose leader name (from what I have seen you never see your leader's picture/model anyhow) -Choose color scheme -Choose icon (could have a set of alternate choices) -Choose from ONE of the existing UA's (whichever...
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    Societies (Civ5 Religion Parallel)

    I was also thinking that perhaps you can found your society at any time, but have to unlock perks you can choose from by going tall in combination with your affinity. There could be major and minor perks, major to start, must purchase/earn/develop minor A future UA could allow an extra minor...
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    Societies (Civ5 Religion Parallel)

    I was doing some thinking about future features that could get added to BE, and I thought this could be a cool feature: Societies For conversation's sake, the closest comparison that comes to mind is religions from Civ 5. Just some ideas: Societies are linked to affinities and virtues (16...
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    Teachs from New World Huts

    I was playing a large terra map, 12 civs, noble and landed my explorer on the new world right on a hut. Lo and behold, he pops MUSIC! It was kind of funny, that I had a civilization go 5000 years without discovering music. Maybe everyone in my civ was just tone deaf? -UberCivver
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    Techs from new world huts

    sorry wrong froum
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    Trading away resources

    If a computer offers to trade me rice for corn, aren't we both not getting anything new as far as bonuses? Also, if I have 3 gems, don't I get a +3 happy, or is each city only allowed to receive affects from one of each type of resource? (which I think is the case and now makes sense to me...
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    Rampid Expansion still worth it

    That is one sweet acronym, my friend. On the topic of this thread though, I think it once again boils down to the fact that there is not ONE strategy for this game. Any given game ofCivilization 4 is the product of circumstance, plain and simple. -UberCivver
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    Starting new cities on a desert

    I thought you can't build improvements on a straight desert? Man, looooooong day at work so my mind may or may not be fried.
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    Starting new cities on a desert

    So if a city is on a desert tile, the workers in its radius create improvements 25% slower?
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    Starting new cities on a desert

    I could have sworn that in the manual it states that if you build a city on a desert or tundra tile, it suffers a 25% penalty when constructing improvements...please correct me if I am wrong.
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    Delete, Upgrade, Ignore?

    "A maceman upgraded to rifleman (right?) with the Shock promotion will not only be usefull against gunpowder and later troups, it will take him longer to promote to the next level than if you just built a rifleman from scratch. That's because each additional promotion takes more and more XP to...
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    Alternates to worker-chop?

    Eridanman, Thanks for the post, but the topic of worker-chop has been discussed in the thread I linked above. I know how well it works, I was one of the first to post the strategy, I am just looking for alternatives to it, that's all. Actually, a counter to it in multiplayer would be a...
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    Alternates to worker-chop?

    Oh don't get me wrong, I totally agree, it is all about reacting to your surroundings, I think I am just too stuck in my ways already to try anything different than my worker chop strategy. Read the thread that is linked for info on it. -UberCivver
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    Barbarian behaviors... Also some UN facts...

    Yah, getting a border garrison out there is key. Read my strategy on city planning for some info: http://forums.civfanatics.com/showthread.php?t=136560 -UberCivver
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