Recent content by usnavyet

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    Psych Question

    OK, Petek and Buster's Uncle thanks for the replies. I was wondering. Thanks again!
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    Psych Question

    This is really a curiosity question. When I'm in the city view and select the 'Psych' window view, often I'll have one drone when the Psych window shows none. Just wondering what causes this. This only occurs sometimes, so I'm guessing there is a reasonable explanation, just wondering if anyone...
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    Population jump

    That's true Lefty Scaevola, but I am well aware of that. This specific example, year 2388, both were pop 1, one of them was 5 turns from growth and other was 7 turns from growth. This is taken directly from food boxes. I paid to hurry pod construction in 2 turns for both, turn 2389 they were...
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    Population jump

    OK, so you have seen it too. That's ok then, at least it's not just my games. Thanks!!
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    Population jump

    Wondering if anyone else has seen this. I'm playing SMAC with the unchanged version from GOG. Bought it a few months back, an offer of both SMAC/SMAX in one package. I've still not played SMAX, as I had and played SMAC when it was a new release (Am I old? :confused:) Anyway, I prefer land bases...
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    Unit designs

    OK, Thanks for the reply Petek!!!
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    Unit designs

    Is it possible to get the game to NOT create new designs whenever a new reactor becomes available? For one thing in simple basic designs the higher reactor raises the cost, and second I'm a little bit anal about my designs. It's a pain to go in and obsolete all the new designs I don't want and...
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    SMAC Mod question

    Thank you Petek and Buster's Uncle!!!!
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    SMAC Mod question

    Is it possible to remove or change the Mandatory Retirement Year? I've got a great game going and just got the popup saying the end is in 20 turns. I get into playing the game and don't go for fastest win necessarily. Just wondering, thanks for everyone's help!!!!
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    Antigrav Struts ???

    Thanks for the answer Petek! I can live with a known bug. Especially if I can fix it. But I see what you mean, as the ghost moves are already there.
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    Antigrav Struts ???

    I searched here but didn't find an answer. In the SMAC Help it says Antigrav Struts will help land and air units. I designed a hovertank using them with no problem. But with a needlejet chassis, Antigrav Struts don't show up under special abilities. What the heck!!!! :mad:
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    Dumb question

    OK, thanks Buster's Uncle!!
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    Dumb question

    I've searched through here but probably overlooked my answer. On the start up screen, do I remember correctly that "Quick Start" will start a game with random map but using the same configuration as the last custom game I setup? Thanks for all the help!!
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    Message failure

    Been offline for a while working. I see Yitzi got the saved game he needed and has it under control, :goodjob: so I won't worry about this anymore. Thanks all!!!
  15. U

    Message failure

    OK Buster, I'll do that. It's not serious but it is irritating! LOL! Thanks!
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