Recent content by vans163

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    [The Return to Nibiru] Diety turn <100 Science challenge

    This was a horseman stockpile getting big benned. You need an early clump of gold to buy up scientists otherwise you cannot eureka tech. Getting to Corps/Cavalry is too late. Also 40K gold/turn is not +40k gold per turn, I guess the game just calculate on that specific turn 40k gold was made...
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    [The Return to Nibiru] Diety turn <100 Science challenge

    Exactly, I find you should beeline education, Appreticeship is imba as well, with +2 sci uni and +3 sci uni GS's thiel make TONS of science before enlightenment. At the point you complete Education if you eureka every tech, you should be able to do 1 tech per turn. This is the hardest part of...
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    [The Return to Nibiru] Diety turn <100 Science challenge

    Damn amazing! About the science, you use the GS (total of 3) that pop for beakers, they can complete a max of 4 techs each. Trick is to en-queue the techs in the techtree b4 the pop. So you get 12 techs off the table via 3 scientists. Then 2 more with oxford depending on luck and early game. 4...
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    Horse Archers on Mars. Settler, Turn 161, 1000 A.D Science Victory.

    Haha I like it actually. Its something different. When was the last time a Civ game allowed such a wide empire and such a fast victory. The play time thought was long, multiple wars + many cities really takes long to plan every turn. Sometimes I wish we can go back to playing Tall, it has a...
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    Horse Archers on Mars. Settler, Turn 161, 1000 A.D Science Victory.

    @IronfighterXXX Got the win! Turn 99 on Deity, challenge is open as it is definitely possible now. A better map would be able to provide better times I think, http://forums.civfanatics.com/threads/the-return-to-nibiru-diety-turn-100-science-challenge.603285/
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    What is your best game so far?

    No mods that stop achievements or change the game mechanics. Upon completing the the turn 99 victory you can see I get an achievement (I have the entire play through streamed). The only mod I used is Quick UI which I specifically created to make managing a wide empire easier. It is possible...
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    [The Return to Nibiru] Diety turn <100 Science challenge

    It will be a huge spoiler to the puzzle, I think next week I can upload it thought, to give some others a chance to try this challenge that I thought was very interesting. Also I need to edit the video as a few times I went afk for a few hours without stopping the recording.
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    [The Return to Nibiru] Diety turn <100 Science challenge

    What do we know of this mysterious race that inhabited the Earth many tens of centuries ago? Historic records and carvings shows strange hieroglyphs of non-human looking beings that were very dangerous. Some old dug up texts detail the mysterious sicknesses that plagued entire villages and...
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    What is your best game so far?

    Diety Science Victory turn 99 standard speed, pop Sergei Korolev to complete the last space part on turn 99. (425 BC)
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    Quick UI [Civilization 6]

    Hey this is great. For the panel not closing, its not related to animation but its line 372 in ProductionPanel.lua, if (Controls.SlideIn:IsStopped()) then, this checks if the production panel slid out/in before sliding it out, leading to it not closing if you open/close it fast. Removing that...
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    Quick UI [Civilization 6]

    Its a very annoying problem to fix, and your mileage may vary. You can get it right the first try, or by fixing it you will break something else. This is because of the amateur approach Firaxis took to doing the lua. TBH I have no interest in fixing a issue like this which I regard as small in...
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    Quick UI [Civilization 6]

    Ah! I notice it now. My conclusion is the entire non-xml-graphical part of the UI is a mess and it needs to be rewritten from the ground up (so all the lua). Thats the only way to fix bugs like this. They should of used something like Rx (https://github.com/bjornbytes/RxLua) or had a solid...
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    Liquid Civilization

    Ryika please do not confuse shared state multiplayer with server state. The reason cheating is rampant in RTS like Warcraft 3, Starcraft 2 and etc is because they use shared state, meaning every player has a copy of the game state, and the game state is then kept in sync by the players, if a...
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    Quick UI [Civilization 6]

    I just noticed this AlphaAnim in the .xml today and indeed it looks related. Going to see if I can gut out the slide + offset, so the build menu appear in the same place always. This should also be related to the leader screens being super slow. Thank you for the analysis on how it works...
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    Quick UI [Civilization 6]

    The reason I do not agree with the Yuri mod is because the panel+buttons shift left. When I play I often manage 20+ cities, for Tall play 4 cities or less you do no need mods. Managing 20 cities I open the cities + citizenManage + purchase tiles + production panel all in 1 swoop by holding the...
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