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Hi there, I noticed you post a lot on the new Civ VII mods. Are you familiar with the code/modding framework in CIV VII? I'm looking to remove the little 'tick' sounds for the bubbles above the next turn button. I've grepped the xml files but only managed to find sound definitions for the...
Your new update feels about 90% there for what "feels" right to me- it seems to not de-select a bit too much now though.
I find that I can drag -> stop -> click once and it will not deselect the unit with one click. It will only deselect with one click when not dragging, or after clicking...
What a strange reply. Obviously they're there to notify you? But there is no need for them to make a sound every single time you open and close a menu, which is like 15-20 times in one turn. Having to dismiss 10 laggy notification bubbles every single turns is good game design?
This feels like it should be a pretty easy thing to turn off, but I can't find any resources or mods that do this. I'm surprised at this to be honest, since almost every person I've watched play CIV VII has complained about that sound.
Anyone figured out how to turn it off? I'm referring to the...
Hi, your latest update to the loading screen adjustments doesn't show the text beneath civ traits. See screenshot. Im on 1440p, all default settings, flags etc. https://postimg.cc/3dbnNnd7
Thanks for your work on this mod.
Do you always spawn into distant lands in sizes above standard? Or is that down to chance? I can't test for myself right now but excited to try this out after work.
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