I've seen many units from AoK and AoM. I'd specifically like to have the relic monkey from Age of Mythology made into a unit. Maybe other animals, too, but we gotta have the monkey.
Is there a way to make technologies cost more than 1000? I like my games to take a long time to progress, (so that I can actually *build* that unit a few times before it becomes obsolete). I usually have done this in the past by multiplying all tech costs by 10 (SMAC) or setting the paradigm at...
The adding pollution thing was to reflect the tendency of well-intentioned envronmentalists to actually make problems worse. (Greenpeace attacked an oil tanker off the coast of Norway once...duh.) Not only that, those people have a tendency to make a big deal out of small issues, (save the...
In order to make it more realistic, (like real-life environmentalists), the unit should be capable of attacking and destroying any city improvements. Also, they should have a negative impact on the economy of whatever nation owns them--unless it's communist--and the one whose borders they are...
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