Ive designed a new unit that Im still play testing to see how well it works out, but I thought it was a funny enough idea to share with everyone now.
Environmentalist
cost 4 and 1 pop
pre req: ecology
Att = 1
Def = 1
Mov = 1
all moves as roads
hidden nationality
plants forests
cleans pollution
pillages
Join city
automate
OK. Here's thought with this. They are primarily guys who plant trees and clean up pollution, but they can also be used to go pillage your enemy's territory without you getting blamed! (i.e. do we declare war on France when Greenpeace does something stupid?!)
Dont know if this will work well in the game or not yet.. but if anyone else wants to play test it.. I think it would be a fun unit (at least for a human player)

Environmentalist
cost 4 and 1 pop
pre req: ecology
Att = 1
Def = 1
Mov = 1
all moves as roads
hidden nationality
plants forests
cleans pollution
pillages
Join city
automate
OK. Here's thought with this. They are primarily guys who plant trees and clean up pollution, but they can also be used to go pillage your enemy's territory without you getting blamed! (i.e. do we declare war on France when Greenpeace does something stupid?!)
Dont know if this will work well in the game or not yet.. but if anyone else wants to play test it.. I think it would be a fun unit (at least for a human player)
